private void Awake() { player = FindComponent <Player.Player>("Snowman"); watchButton = FindComponent <Button>("WatchButton"); calculateManager = GetOrCreateManager <CalculateManager>(); effectManager = GetOrCreateManager <EffectManager>(); gameManager = GetGameManager(); cloudItemKeepParticle = FindComponent <ParticleSystem>("CloudItemKeepParticle"); cloudItemKeepParticle.Stop(); }
private void Awake() { calculateManager = GetOrCreateManager <CalculateManager>(); itemManager = GetOrCreateManager <ItemManager>(); thickTurret = FindComponent <ThickTurret>("ThickTurret"); randomTurret = FindComponent <RandomTurret>("RandomTurret"); angryTurret = FindComponent <RotateTurret>("AngryTurret"); grumpyTurret = FindComponent <RotateTurret>("GrumpyTurret"); silverTurret = FindComponent <RotateTurret>("SilverTurret"); yellowTurret = FindComponent <RotateTurret>("YellowTurret"); }