Example #1
0
        public void InitializeComponents(Card displayedCard)
        {
            btnYes    = new MButton();
            btnNo     = new MButton();
            lblInfo   = new Label();
            firstCard = new CardDisplayer();

            SuspendLayout();

            Controls.Add(btnYes);
            Controls.Add(btnNo);
            Controls.Add(lblInfo);

            // firstCard

            firstCard.Size      = new Size((int)(0.6f * Width), (int)(0.54f * Height));
            firstCard.Location  = new Point((Width - firstCard.Size.Width) / 2, (int)(0.05f * Height));
            firstCard.Displayed = displayedCard;

            // lblInfo

            lblInfo.AutoSize  = true;
            lblInfo.BackColor = Color.FromArgb(0, Color.Black);
            lblInfo.Font      = SystemFonts.DefaultFont;
            lblInfo.Name      = "lblInfo";
            lblInfo.Text      = string.Format("Wyciągnąłeś kartę: {0} {1}\nCzy chcesz wrzucić tą kartę na stos?",
                                              displayedCard.RankString, displayedCard.SuitString);
            lblInfo.Location  = new Point((Width - lblInfo.Width) / 2, firstCard.Location.Y + firstCard.Size.Height + 10);
            lblInfo.TextAlign = ContentAlignment.TopCenter;

            // buttons
            const int buttonWidth = 50, buttonHeight = 25;
            const int buttonDist = 10;

            // btnYes

            btnYes.Name     = "btnYes";
            btnYes.Text     = "Tak";
            btnYes.Size     = new Size(buttonWidth, buttonHeight);
            btnYes.Location = new Point((Width - 2 * buttonWidth - buttonDist) / 2, lblInfo.Location.Y + lblInfo.Height + 5);
            btnYes.Click   += new EventHandler(Buttons_Click);

            // btnNo

            btnNo.Name     = "btnNo";
            btnNo.Text     = "Nie";
            btnNo.Size     = btnYes.Size;
            btnNo.Location = new Point(btnYes.Location.X + buttonWidth + buttonDist, btnYes.Location.Y);
            btnNo.Click   += new EventHandler(Buttons_Click);

            ResumeLayout();
        }
Example #2
0
File: Game.cs Project: LwPol/Makao
        private void CardDisplayer_Click(object sender, EventArgs e)
        {
            CardDisplayer displayer = (CardDisplayer)sender;

            int dispIndex = int.MinValue;

            for (int i = 0; i < usersCardsDisp.Length; ++i)
            {
                if (ReferenceEquals(displayer, usersCardsDisp[i]))
                {
                    dispIndex = i;
                    break;
                }
            }

            if (displayer.Selected)
            {
                state.LordAndSaviour.UnselectCard(dispIndex);
            }
            else
            {
                state.LordAndSaviour.SelectCard(dispIndex);
            }
        }
Example #3
0
File: Game.cs Project: LwPol/Makao
        private void InitializeUIComponents()
        {
            drawableObjects  = new List <Drawable>();
            clickableObjects = new List <IClickable>();

            CardDisplayer.LoadCardsImages();

            topOfStack     = new CardDisplayer();
            usersCardsDisp = new CardDisplayer[5];
            for (int i = 0; i < usersCardsDisp.Length; ++i)
            {
                usersCardsDisp[i]        = new CardDisplayer();
                usersCardsDisp[i].Click += new EventHandler(CardDisplayer_Click);
            }

            arrows           = new Arrow[2];
            arrows[0]        = new Arrow(ArrowOrientation.Right);
            arrows[0].Click += new EventHandler(RightArrow_Click);
            arrows[1]        = new Arrow(ArrowOrientation.Left);
            arrows[1].Click += new EventHandler(LeftArrow_Click);

            namesTable.Location = new Point(0, 0);
            namesTable.Font     = AppFont;

            drawableObjects.Add(topOfStack);
            drawableObjects.AddRange(usersCardsDisp);
            drawableObjects.AddRange(arrows);
            drawableObjects.Add(namesTable);
            clickableObjects.AddRange(usersCardsDisp);
            clickableObjects.AddRange(arrows);


            btnPushCards         = new MButton();
            btnPushCards.Name    = "btnPushCards";
            btnPushCards.Text    = "Wyłóż karty";
            btnPushCards.Enabled = false;
            btnPushCards.Click  += new EventHandler(ButtonPush_Click);
            btnTakeCards         = new MButton();
            btnTakeCards.Name    = "btnTakeCards";
            btnTakeCards.Text    = "Pobierz karty";
            btnTakeCards.Enabled = false;
            btnTakeCards.Click  += new EventHandler(ButtonTake_Click);
            btnFourFold          = new MButton();
            btnFourFold.Name     = "btnFourFold";
            btnFourFold.Text     = "Odpuść";
            btnFourFold.Visible  = false;
            btnFourFold.Click   += new EventHandler(ButtonFourFold_Click);
            btnSkip         = new MButton();
            btnSkip.Name    = "btnSkip";
            btnSkip.Text    = "Przewiń grę";
            btnSkip.Visible = false;
            btnSkip.Click  += new EventHandler(ButtonSkip_Click);

            lbTemporaryMsg           = new Label();
            lbTemporaryMsg.Name      = "lbTemporaryMsg";
            lbTemporaryMsg.AutoSize  = true;
            lbTemporaryMsg.Visible   = false;
            lbTemporaryMsg.Font      = AppFont;
            lbTemporaryMsg.ForeColor = Color.FromArgb(230, 0, 0);

            lbGameStateMsg           = new Label();
            lbGameStateMsg.Name      = "lbGameStateMsg";
            lbGameStateMsg.AutoSize  = true;
            lbGameStateMsg.Visible   = false;
            lbGameStateMsg.Font      = AppFont;
            lbGameStateMsg.ForeColor = Color.FromArgb(230, 0, 0);

            Control[] ctrls = new Control[] {
                btnPushCards,
                btnTakeCards,
                btnFourFold,
                btnSkip,
                lbTemporaryMsg,
                lbGameStateMsg
            };
            mainWindow.Controls.AddRange(ctrls);
        }