Example #1
0
        public static void DbLoad()
        {
            SQLiteDataReader reader;

            reader = Conexao.LoadData("select * from configuracoes");
            while (reader.Read())
            {
                switch (Convert.ToInt32(reader["id"]))
                {
                case 1:
                    if (Convert.ToBoolean(reader["valor"]))
                    {
                        Screen.Fullscreen(true, false);
                    }
                    break;

                case 2:
                    Configuracoes.VSync(Convert.ToBoolean(reader["valor"]), false);
                    break;
                }
            }

            reader = Conexao.LoadData("select * from item");
            while (reader.Read())
            {
                V.itens.Add(new Item(Convert.ToInt32(reader["id"]), Convert.ToInt32(reader["sprite"]), Convert.ToString(reader["nome"]), Convert.ToString(reader["descricao"]), Convert.ToString(reader["categoria"]), Convert.ToInt32(reader["efeito"])));
            }

            reader = Conexao.LoadData("select * from recurso");
            while (reader.Read())
            {
                V.recursos.Add(new Recurso(Convert.ToInt32(reader["id"]), Convert.ToString(reader["nome"]), Convert.ToString(reader["descricao"]), Convert.ToInt32(reader["sprite"])));
            }

            reader = Conexao.LoadData("select * from mapa");
            while (reader.Read())
            {
                LoadFileState.mapas.Add(Convert.ToString(reader["nome"]));
            }


            skills.Add(new Skill("Attack", "attack", 1, 30, 20));
            skills.Add(new Skill("Heal", "heal", 1, 30, 20));
            skills.Add(new Skill("Envenenado", "status", 1, 0, 20));
            skills.Add(new Skill("Paralisado", "status", 1, 1, 20));
            skills.Add(new Skill("Fraqueza", "status", 1, 2, 20));
            skills.Add(new Skill("Confuso", "status", 1, 3, 20));

            puzzleObjects.Add(new Puzzle("Estrela", "-", "Vermelho"));
            puzzleObjects.Add(new Puzzle("-", "2", "Azul"));
            puzzleObjects.Add(new Puzzle("-", "1", "-"));
            puzzleObjects.Add(new Puzzle("-", "-", "Verde"));
            puzzleObjects.Add(new Puzzle("-", "1", "Amarelo"));
            puzzleObjects.Add(new Puzzle("Quadrado", "-", "-"));
            puzzleObjects.Add(new Puzzle("Losango", "4", "-"));
            puzzleObjects.Add(new Puzzle("Triângulo", "-", "-"));

            puzzle2.Add(new Puzzle("Estrela", "1", "Vermelho"));
            puzzle2.Add(new Puzzle("Quadrado", "2", "Azul"));
            puzzle2.Add(new Puzzle("Triângulo", "3", "Verde"));
            puzzle2.Add(new Puzzle("Losango", "4", "Verde"));
            puzzle2.Add(new Puzzle("Estrela", "3", "Vermelho"));
            puzzle2.Add(new Puzzle("Quadrado", "1", "Amarelo"));
            puzzle2.Add(new Puzzle("Triângulo", "2", "Azul"));
            puzzle2.Add(new Puzzle("Losango", "4", "Amarelo"));
        }