/// <summary> /// 关闭搜索结果的容器 /// </summary> private void CloseSearchResultContainer(bool doDestory) { Debug.Log("关闭搜索结果的容器"); _searchResultContainer.gameObject.SetActive(false); if (doDestory) { Destroy(_searchResultAgent.gameObject); _searchResultAgent = null; } }
// 搜索功能 public void DoSearch() { if (_cardAgent.CardStatus == CardStatusEnum.DESTORYINGFIRST) { _onUpdate.Invoke(); } else { CloseSearchAgentContainer(false); // 获取查询词,进行搜索,得到 SearchBean 列表 var daoType = _cardAgent.daoTypeEnum; //List<SearchBean> searchBeans = _manager.daoServiceFactory.GetDaoService(daoType).Search(_searchWord); List <SearchBean> searchBeans = _manager.daoServiceFactory.Search(_searchWord); Debug.Log("搜索到结果 : " + searchBeans.Count); // 生成搜索结果控件,并进行初始化 if (_searchResultAgent == null) { Debug.Log("_searchResultAgent == null"); _searchResultAgent = Instantiate(_searchResultAgentPrefab, _searchResultContainer) as SearchResultAgent; _searchResultAgent.Init(_onUpdate); } else { _searchResultAgent.Init(_onUpdate); } // 搜索结果控件进行加载数据 _searchResultAgent.InitData(searchBeans, _searchWord, _manager, _cardAgent); // 装载事件代理 _searchResultAgent.SetOnClickMoveBtn(OnClickSearchResultMoveBtn); _searchResultAgent.SetOnClickReturnBtn(OnClickSearchResultReturnBtn); _searchResultAgent.SetOnClickSearchResultItem(OnClickSearchResultItem); OpenSearchResultContainer(); } }