/// <summary> /// Reads a value from memory. /// </summary> /// <param name="dwAddress">Address at which value will be read.</param> /// <param name="bReverse">Determines whether bytes read will be reversed or not (Little endian or big endian). Usually 'false'.</param> /// <exception cref="Exception">Throws general exception on failure.</exception> /// <returns>Returns the value that was read from memory.</returns> /// <remarks>Sometimes one needs to read a value where the most significant bytes is not first (i.e. when reading a network packet from memory). In this case, one would specify 'true' for the bReverse parameter to get the value in a readable format.</remarks> public UInt64 ReadUInt64(uint dwAddress, bool bReverse) { if (!this.m_bProcessOpen || this.m_hProcess == IntPtr.Zero) { throw new Exception("Process is not open for read/write."); } return(SMemory.ReadUInt64(this.m_hProcess, dwAddress, bReverse)); }