Example #1
0
        public static Array CompressArray(
            Array source,
            Type type,
            CodePointIndexer indexer)
        {
            int totalCount = 0;

            for (int i = 0; i < indexer.ranges.Length; i++)
            {
                totalCount += indexer.ranges[i].Count;
            }

            Array ret = Array.CreateInstance(type, totalCount);

            for (int i = 0; i < indexer.ranges.Length; i++)
            {
                Array.Copy(
                    source,
                    indexer.ranges[i].Start,
                    ret,
                    indexer.ranges[i].IndexStart,
                    indexer.ranges[i].Count);
            }
            return(ret);
        }
        static NormalizationTableUtil()
        {
            int[] propStarts = new int[]
            {
                0, 0x0910, 0x1B00, 0x2460, 0x2980,
                0x2C70, 0x2D60, 0x2E90, 0xA770, 0xA7F0, 0xF900,
//				0x1D100, 0x2f800, 0x2fa10
            };
            int[] propEnds = new int[]
            {
                0x06E0, 0x1200, 0x2330, 0x2600, 0x2AE0,
                0x2C80, 0x2D70, 0x3400, 0xA780, 0xA800, 0x10000,
//				0x1D800, 0x2f810, 0x2fa20
            };
            int[] mapStarts = new int[]
            {
                0x90, 0x0920, 0x1D20, 0x2460, 0x24A0, 0x2A00,
                0x2D60, 0x2E90, 0xF900,
//				0x1d150, 0x2f800
            };
            int[] mapEnds = new int[]
            {
                0x06E0, 0x1100, 0x2330, 0x24A0, 0x24F0, 0x2AE0,
                0x2D70, 0x3400, 0x10000,
//				0x1d800, 0x2fb00
            };
            int[] combiningStarts = new int[]
            {
                0x02F0, 0x0480, 0x0590, 0x0930, 0x09B0,
                0x0A30, 0x0AB0, 0x0B30, 0x0BC0, 0x0C40,
                0x0CB0, 0x0D40, 0x0DC0, 0x0E30, 0x0EB0,
                0x0F00, 0x1030, 0x1350, 0x1710, 0x17D0,
                0x18A0, 0x1930, 0x1A10, 0x1DC0, 0x20D0,
                0x3020, 0x3090, 0xA800, 0xFB10, 0xFE20,
//				0x10A00, 0x1D160, 0x1D240
            };
            int[] combiningEnds = new int[]
            {
                0x0360, 0x0490, 0x0750, 0x0960, 0x09D0,
                0x0A50, 0x0AD0, 0x0B50, 0x0BD0, 0x0C60,
                0x0CD0, 0x0D50, 0x0DD0, 0x0E50, 0x0ED0,
                0x0FD0, 0x1040, 0x1360, 0x1740, 0x17E0,
                0x18B0, 0x1940, 0x1A20, 0x1DD0, 0x20F0,
                0x3030, 0x30A0, 0xA810, 0xFB20, 0xFE30,
//				0x10A40, 0x1D1B0, 0x1D250
            };
            // since mapToCompositeIndex only holds canonical
            // mappings, those indexes could be still shorten.
            int[] compositeStarts = new int[]
            {
                0x480, 0x1410, 0x1670
            };
            int[] compositeEnds = new int[]
            {
                0x1080, 0x1580, 0x21B0
            };
            int[] helperStarts = new int[]
            {
                0, 0x900, 0x1D00, 0x2500, 0x3000, 0x3B90,
                0x4010, 0x4E00, 0xFB40,
//				0x1D150, 0x20100, 0x20510,
//				0x20630, 0x20800, 0x20A20, 0x20B60, 0x214E0,
            };
            int[] helperEnds = new int[]
            {
                0x700, 0x1200, 0x2300, 0x2600, 0x3160, 0x3BA0,
                0x4030, 0xA000, 0xFB50,
//				0x1D1C0, 0x20130, 0x20550,
//				0x20640, 0x208E0, 0x20A30, 0x20B70, 0x214F0,
            };

            Prop      = new CodePointIndexer(propStarts, propEnds, 0, 0);
            Map       = new CodePointIndexer(mapStarts, mapEnds, 0, 0);
            Combining = new CodePointIndexer(combiningStarts,
                                             combiningEnds,
                                             0,
                                             0);
            Composite = new CodePointIndexer(compositeStarts,
                                             compositeEnds,
                                             0,
                                             0);
            Helper = new CodePointIndexer(helperStarts,
                                          helperEnds,
                                          0,
                                          0);
        }