private Map createBaseMap() { _baseMap = new Map(this); _baseMap.SetWorldProperties(_worldProperties); _baseMap.GetMapBody().initializeMap(_mapSizeX, _mapSizeY); return _baseMap; }
public IMapManagment CreateChildMap() { Map child = new Map(_mapManager); child.GetMapBody().setParent(this); _mapManager.RegisterChildMap(child); child.SetWorldProperties(_worldProperties); child.StartWork(); return child; }