public MTEaseInOutState(MTEaseInOut action, GameObject target) : base(action, target) { }
public MTEaseInOutState(MTEaseInOut action, GameObject target) : base(action, target) { }
public MTEaseInOutState(MTEaseInOut action, GameObject target) : base(action, target) { }
public MTEaseInOutState(MTEaseInOut action, GameObject target) : base(action, target) { }