public static void DisplayCardList() { if (AllCardLists.Count == 0) { Console.Clear(); Console.WriteLine("No Lists Available"); Console.WriteLine(" "); Console.WriteLine("Enter Any Key To Exit:"); Console.ReadLine(); return; } CardList thelist = GetCardList(); thelist.Display(); }
public static void RemoveCardList() { if (AllCardLists.Count == 0) { Console.Clear(); Console.WriteLine("No Lists Available"); Console.WriteLine(" "); Console.WriteLine("Enter Any Key To Exit:"); Console.ReadLine(); return; } CardList thelist = GetCardList(); Console.Clear(); Console.WriteLine(thelist.Name + " Was Removed"); AllCardLists.Remove(thelist); Console.WriteLine(" "); Console.WriteLine("Enter Any Key To Exit:"); Console.ReadLine(); }
public static void LoadListFromFile() { Console.Clear(); bool canload = false; string filename; string filepath; while (true) { Console.Clear(); Console.WriteLine(" - Enter B To Back Out - "); Console.WriteLine("Enter File Name:"); filename = Console.ReadLine(); if (filename.ToLower().Equals("b")) { return; } filename = filename + ".txt"; filepath = System.IO.Directory.GetCurrentDirectory() + "\\Files\\" + filename; if (System.IO.File.Exists(filepath)) { break; } else { Console.WriteLine("File Does Not Exist In 'Files' Directory"); Console.WriteLine(" "); Console.WriteLine("Enter Any Key To Exit:"); Console.ReadLine(); } } Console.Clear(); string[] lines = System.IO.File.ReadAllLines(filepath); CardList loadedlist = new CardList(lines[0], lines[1]); for (int i = 2; i < lines.Length; i++) { string[] cardelements = lines[i].Split("_"); string cardname = cardelements[0]; string cardset = cardelements[1]; string cardcolnum = cardelements[2]; string cardprint = cardelements[3]; string cardnum = cardelements[4]; int min = 0; int max = ProgFunctions.Allcards.Count - 1; int index = 0; bool found = false; Card card = null; while (min <= max) { int mid = (min + max) / 2; if (cardname.Equals(ProgFunctions.Allcards[mid].Name)) { index = mid; if (cardset.Equals(ProgFunctions.Allcards[mid].Set) && cardcolnum.Equals(ProgFunctions.Allcards[mid].Collector_number) && cardprint.Equals(ProgFunctions.Allcards[mid].Printing)) { card = ProgFunctions.Allcards[mid]; found = true; break; } else { for (int j = index + 1; j < ProgFunctions.Allcards.Count; j++) { if (cardname.Equals(ProgFunctions.Allcards[j].Name)) { if (cardset.Equals(ProgFunctions.Allcards[j].Set) && cardcolnum.Equals(ProgFunctions.Allcards[j].Collector_number) && cardprint.Equals(ProgFunctions.Allcards[j].Printing)) { card = ProgFunctions.Allcards[j]; found = true; break; } } else { break; } } if (found) { break; } for (int j = index - 1; j >= 0; j--) { if (cardname.Equals(ProgFunctions.Allcards[j].Name)) { if (cardset.Equals(ProgFunctions.Allcards[j].Set) && cardcolnum.Equals(ProgFunctions.Allcards[j].Collector_number) && cardprint.Equals(ProgFunctions.Allcards[j].Printing)) { card = ProgFunctions.Allcards[j]; found = true; break; } } else { break; } } break; } } else if (cardname.CompareTo(ProgFunctions.Allcards[mid].Name) < 0) { max = mid - 1; } else { min = mid + 1; } } if (found) { if (Convert.ToInt32(cardnum) > card.Amount) { //card in load is greater amount then card in db string selection; while (true) { Console.Clear(); Console.WriteLine(card.Special_name + " Has More In The List" + "(" + cardnum + ")" + " Then In The Database(" + card.Amount + ")"); Console.WriteLine("1 - Skip Loading Card"); Console.WriteLine("2 - Cancel List Load"); selection = Console.ReadLine(); if (Regex.IsMatch(selection, @"^[1-2]$")) { if ("1".Equals(selection)) { Console.Clear(); break; } else { canload = true; Console.Clear(); break; } } } } else { //card fine Console.WriteLine(card.Special_name + " Loaded"); loadedlist.AddFromLoad(card, Convert.ToInt32(cardnum)); } } else { //card not in db string selection; while (true) { Console.Clear(); Console.WriteLine(cardname + " Is Not In The Database"); Console.WriteLine("1 - Skip Loading Card"); Console.WriteLine("2 - Cancel List Load"); selection = Console.ReadLine(); if (Regex.IsMatch(selection, @"^[1-2]$")) { if ("1".Equals(selection)) { Console.Clear(); break; } else { canload = true; Console.Clear(); break; } } } } if (canload) { return; } } AllCardLists.Add(loadedlist); Console.WriteLine(" "); Console.WriteLine("List Loaded"); Console.WriteLine(" "); Console.WriteLine("Enter Any Key To Exit:"); Console.ReadLine(); }