Example #1
0
        /// <summary>
        /// Deserialize given XML list of evolution rules.
        /// </summary>
        /// <param name="evolutionRules">XML list of evolution rules.</param>
        /// <exception cref="MissingXmlAttribute">If some attribute of floating object is missing.</exception>
        /// <exception cref="MissingXmlElement">If some element of floating object is missing.</exception>
        private void DeserializeEvolutionRules(List <XElement> evolutionRules)
        {
            EvolutionRules = new List <EvolutionRule>();
            foreach (XElement evolutionRule in evolutionRules)
            {
                string   type           = Xmlizer.GetAttributeValueWithException(evolutionRule, "evoRule", "type");
                int      priority       = Convert.ToInt32(evolutionRule.Attribute("priority")?.Value);
                int      delay          = Convert.ToInt32(evolutionRule.Attribute("delay")?.Value);
                XElement leftSideObject = evolutionRule.Element("leftside");
                if (leftSideObject == null)
                {
                    throw new MissingXmlElement("Element leftside of evoRule is missing");
                }
                char[] delimiter           = { ',' };
                var    leftSideObjectNames = Xmlizer.GetAttributeValueWithException(leftSideObject, "leftside", "value")
                                             .Split(delimiter, StringSplitOptions.RemoveEmptyEntries);

                XElement rightSideObject = evolutionRule.Element("rightside");
                if (rightSideObject == null)
                {
                    throw new MissingXmlElement("Element rightside of evoRule is missing");
                }
                var rightSideObjectNames = Xmlizer.GetAttributeValueWithException(rightSideObject, "rightside", "value")
                                           .Split(delimiter, StringSplitOptions.RemoveEmptyEntries);

                var leftSideObjects  = leftSideObjectNames.Select(GetSimulationObject).ToList();
                var rightSideObjects = rightSideObjectNames.Select(GetSimulationObject).ToList();

                EvolutionRules.Add(EvolutionRule.NewRule(type, priority, leftSideObjects, rightSideObjects, delay));
            }
        }
Example #2
0
 /// <summary>
 /// Deserialize given XML list of glues.
 /// </summary>
 /// <param name="glues">XML element list of glues.</param>
 /// <returns>Dictionary of glues.</returns>
 /// <exception cref="MissingXmlAttribute">If some attribute of glue is missing.</exception>
 /// <exception cref="MissingXmlElement">If some element of glue is missing.</exception>
 private void DeserializeGlues(List <XElement> glues)
 {
     foreach (XElement glue in glues)
     {
         string glueName = Xmlizer.GetAttributeValueWithException(glue, "glue", "name");
         Glues[glueName] = new Glue(glueName);
     }
 }
Example #3
0
 /// <summary>
 /// Deserialize given XML list of proteins.
 /// </summary>
 /// <param name="proteins">XML element list of proteins.</param>
 /// <exception cref="MissingXmlAttribute">If some attribute of protein is missing.</exception>
 /// <exception cref="MissingXmlElement">If some element of protein is missing.</exception>
 private void DeserializeProteins(List <XElement> proteins)
 {
     foreach (XElement protein in proteins)
     {
         string name = Xmlizer.GetAttributeValueWithException(protein, "protein", "name");
         AmbiguityTest(name);
         Proteins[name] = new Protein(name);
     }
 }
Example #4
0
 /// <summary>
 /// Deserialize given XML list of tiles.
 /// </summary>
 /// <param name="tiles">XML element list of tiles.</param>
 /// <exception cref="MissingXmlAttribute">If some attribute of tile is missing.</exception>
 /// <exception cref="MissingXmlElement">If some element of tile is missing.</exception>
 private void DeserializeTiles(List <XElement> tiles)
 {
     foreach (XElement tile in tiles)
     {
         string name = Xmlizer.GetAttributeValueWithException(tile, "tile", "name");
         AmbiguityTest(name);
         Tiles[name] = DeserializeTile(name, tile);
     }
 }
Example #5
0
        /// <summary>
        /// Deserialize given XML polygon node of fixed objecs.
        /// </summary>
        /// <param name="polygonElement">XML polygon element.</param>
        /// <returns>Tile vertices.</returns>
        /// <exception cref="MissingXmlAttribute">If some attribute of polygon is missing.</exception>
        /// <exception cref="MissingXmlElement">If some element of polygon is missing.</exception>
        private NamedVertices DeserializePolygon(XElement polygonElement)
        {
            XElement sidesElement = polygonElement.Element("sides");
            int      sides        = Convert.ToInt32(Xmlizer.GetAttributeValueWithException(sidesElement, "sides", "value"));

            XElement radiusElement = polygonElement.Element("radius");
            double   radius        = Convert.ToDouble(Xmlizer.GetAttributeValueWithException(radiusElement, "radius", "value"), CultureInfo.InvariantCulture);

            return(new NamedVertices(sides, radius));
        }
Example #6
0
        /// <summary>
        /// Deserialize given XML list of named positions.
        /// </summary>
        /// <param name="positions">XML element list of positions.</param>
        /// <returns>List of deserialized positions.</returns>
        /// <exception cref="MissingXmlAttribute">If some attribute of position is missing.</exception>
        /// <exception cref="MissingXmlElement">If some element of position is missing.</exception>
        private List <NamedPosition> DeserializeNamedPositions(List <XElement> positions)
        {
            List <NamedPosition> namedPositions = new List <NamedPosition>();

            foreach (XElement position in positions)
            {
                string name = Xmlizer.GetAttributeValueWithException(position, "position", "name");
                namedPositions.Add(new NamedPosition(name, DeserializePosition(position)));
            }
            return(namedPositions);
        }
Example #7
0
        /// Returns value of a deserialized optional XML element of type double
        /// </summary>
        /// <param name="parentElement">parent element in which the "name" is searched for</param>
        /// <param name="name">Name of the element.</param>
        /// <param name="defaultValue">return value if the element does not exist</param>
        /// <exception cref="InvalidOperationException">The name is already in use.</exception>
        private bool GetBool(XElement parentElement, string name, bool defaultValue)
        {
            XElement element = parentElement.Element(name);

            if (element == null)
            {
                return(defaultValue);
            }

            return(Convert.ToBoolean(Xmlizer.GetAttributeValueWithException(element, name, "value"), CultureInfo.InvariantCulture));
        }
Example #8
0
        /// <summary>
        /// Returns value of a deserialized optional XML element of type double
        /// </summary>
        /// <param name="parentElement">parent element in which the "name" is searched for</param>
        /// <param name="name">Name of the element.</param>
        /// <param name="defaultValue">return value if the element does not exist</param>
        /// <exception cref="InvalidOperationException">The name is already in use.</exception>
        private double GetDouble(XElement parentElement, string name, double defaultValue)
        {
            XElement element = parentElement.Element(name);

            if (element == null)
            {
                return(defaultValue);
            }

            return(Convert.ToDouble(Xmlizer.GetAttributeValueWithException(element, name, "value"), CultureInfo.InvariantCulture));
        }
Example #9
0
        /// <summary>
        /// Deserialize given XML list of floating objects.
        /// </summary>
        /// <param name="floatingObjects">XML element list of floating objects.</param>
        /// <exception cref="MissingXmlAttribute">If some attribute of floating object is missing.</exception>
        /// <exception cref="MissingXmlElement">If some element of floating object is missing.</exception>
        private void DeserializeFloatingObjects(List <XElement> floatingObjects)
        {
            foreach (XElement floatingObject in floatingObjects)
            {
                string name = Xmlizer.GetAttributeValueWithException(floatingObject, "floatingObject", "name");
                AmbiguityTest(name);
                XElement mobilityElement = floatingObject.Element("mobility");
                double   mobility        = Convert.ToDouble(Xmlizer.GetAttributeValueWithException(mobilityElement, "mobility", "value"), CultureInfo.InvariantCulture);
                double   concentration   = GetDouble(floatingObject, "concentration", 0);

                FloatingObjects[name] = new FloatingObject(name, mobility, concentration);
            }
        }
Example #10
0
        /// <summary>
        /// Returns angle for given parent element
        /// </summary>
        /// <param name="angle">Angle element</param>
        /// <param name="defaultAngle">Default value if the XML node is missing.</param>
        /// <returns></returns>
        private Angle GetAngle(XElement angle, Angle defaultAngle)
        {
            if (angle == null)
            {
                return(defaultAngle);
            }
            double angleValue = Convert.ToDouble(Xmlizer.GetAttributeValueWithException(angle, angle.Name.ToString(), "value"), CultureInfo.InvariantCulture);

            if (angle.Attribute("unit")?.Value == "rad")
            {
                return(Angle.FromRadians(angleValue));
            }
            return(Angle.FromDegrees(angleValue));
        }
Example #11
0
 /// <summary>
 /// Deserialize given XML list of initial objects.
 /// </summary>
 /// <param name="seedTiles">XML element list of tiles.</param>
 /// <exception cref="MissingXmlAttribute">If some attribute of seedTile is missing.</exception>
 /// <exception cref="MissingXmlElement">If some element of seedTile is missing.</exception>
 private void DeserializeSeedTiles(List <XElement> seedTiles)
 {
     SeedTiles = new List <TileInSpace>();
     foreach (XElement seedTile in seedTiles)
     {
         string name = Xmlizer.GetAttributeValueWithException(seedTile, "initialObject", "name");
         if (!Tiles.ContainsKey(name))
         {
             throw new InvalidOperationException($"Seed tile named '{name}' is not defined in input xml file.");
         }
         List <Angle> angles = DeserializeAngles(seedTile);
         Point3D      point  = DeserializePosition(seedTile);
         SeedTiles.Add(new TileInSpace(Tiles[name], point, new EulerAngles(angles[0], angles[1], angles[2]).ToQuaternion()));
     }
 }
Example #12
0
 /// <summary>
 /// Deserialize given XML list of proteins.
 /// </summary>
 /// <param name="tiles">XML element list of tiles wit proteins.</param>
 /// <exception cref="MissingXmlAttribute">If some attribute of protein is missing.</exception>
 /// <exception cref="MissingXmlElement">If some element of protein is missing.</exception>
 private void DeserializeProteinsOnTiles(List <XElement> tiles)
 {
     foreach (XElement tile in tiles)
     {
         string tileName = Xmlizer.GetAttributeValueWithException(tile, "tile", "name");
         List <ProteinOnTile> proteins = new List <ProteinOnTile>();
         foreach (XElement protein in tile.Elements("protein"))
         {
             string  name     = Xmlizer.GetAttributeValueWithException(protein, "protein", "name");
             Point3D position = DeserializePosition(protein);
             proteins.Add(new ProteinOnTile(name, position));
         }
         v_ProteinsOnTile[tileName] = proteins;
     }
 }
Example #13
0
        /// <summary>
        /// Deserialize color of a P system's object.
        /// </summary>
        /// <param name="colorElement">XML element of the color.</param>
        /// <param name="color">If the color node is null, the Black color is returned.</param>
        /// <param name="alpha">If no 'alpha' attribute is specified, color is fully opaque.</param>
        /// <exception cref="MissingXmlAttribute">If the color name is missing.</exception>
        /// <exception cref="InvalidOperationException">If the color name is not valid.</exception>
        private void DeserializeColor(XElement colorElement, out Color color, out int alpha)
        {
            color = Color.Black;
            alpha = 255;
            if (colorElement != null)
            {
                string colorName = Xmlizer.GetAttributeValueWithException(colorElement, "color", "name");
                color = Color.FromName(colorName);
                if (!color.IsNamedColor)
                {
                    throw new InvalidOperationException($"'{colorName}' is not a valid color name.");
                }

                XAttribute alphaAttribute = colorElement.Attribute("alpha");
                if (alphaAttribute != null)
                {
                    alpha = Convert.ToInt32(alphaAttribute.Value);
                }
            }
        }
Example #14
0
 /// <summary>
 /// Deserialize given XML list of signal objects.
 /// </summary>
 /// <param name="glueTuples">XML element list of glue tuples.</param>
 /// <exception cref="MissingXmlAttribute">If some attribute of floating object is missing.</exception>
 /// <exception cref="MissingXmlElement">If some element of floating object is missing.</exception>
 private void DeserializeSignalObjects(List <XElement> glueTuples)
 {
     foreach (XElement glueTuple in glueTuples)
     {
         string        nameOfTheGlue1      = Xmlizer.GetAttributeValueWithException(glueTuple, "glueTuple", "glue1");
         string        nameOfTheGlue2      = Xmlizer.GetAttributeValueWithException(glueTuple, "glueTuple", "glue2");
         NamedMultiset signalObjects       = new NamedMultiset();
         XElement      objectElement       = glueTuple.Element("objects");
         List <string> floatingObjectNames = Xmlizer.GetAttributeValueWithException(objectElement, "objects", "value").Split(',').ToList();
         foreach (string floatingObjectName in floatingObjectNames)
         {
             if (!FloatingObjects.ContainsKey(floatingObjectName))
             {
                 throw new InvalidOperationException(string.Format("Floating object named '{0}' is not defined in input xml file.",
                                                                   floatingObjectName));
             }
             signalObjects.Add(floatingObjectName);
         }
         //TODO check if it find correct value
         GluePRelation[new Tuple <Glue, Glue>(Glues[nameOfTheGlue1], Glues[nameOfTheGlue2])] = signalObjects;
     }
 }
Example #15
0
        /// <summary>
        /// Deserialize given XML list of vertices of a tile.
        /// </summary>
        /// <param name="verticesElement">XML element list of vertices.</param>
        /// <returns>List of deserialized vertices.</returns>
        /// <exception cref="MissingXmlAttribute">If some attribute of protein is missing.</exception>
        /// <exception cref="MissingXmlElement">If some element of protein is missing.</exception>
        private NamedVertices DeserializeVertices(XElement verticesElement)
        {
            List <XElement> vertexElements = verticesElement.Elements("vertex").ToList();

            if (vertexElements.Count == 0)
            {
                throw new MissingXmlElement("Element vertex of vertices of tile is missing or empty.");
            }
            List <NamedPosition> vertices = new List <NamedPosition>();

            foreach (XElement vertexElement in vertexElements)
            {
                string  name     = Xmlizer.GetAttributeValueWithException(vertexElement, "vertex", "name");
                Point3D position = DeserializePosition(vertexElement);
                if (position.Z != 0)
                {
                    throw new InvalidOperationException("3D tiles with 'Z' coordinate not supported in this version.");
                }
                NamedPosition vertex = new NamedPosition(name, position);
                vertices.Add(vertex);
            }
            return(new NamedVertices(vertices));
        }
Example #16
0
        /// <summary>
        /// Deserialize given XML list of glue realations.
        /// </summary>
        /// <param name="glueRelations">XML element list of glue realations.</param>
        /// <exception cref="MissingXmlAttribute">If some attribute of floating object is missing.</exception>
        /// <exception cref="MissingXmlElement">If some element of floating object is missing.</exception>
        private void DeserializeGlueRelations(List <XElement> glueRelations)
        {
            GluePRelation = new GlueRelation();
            foreach (XElement glueRelation in glueRelations)
            {
                string nameOfTheGlue1 = Xmlizer.GetAttributeValueWithException(glueRelation, "glueTuple", "glue1");
                string nameOfTheGlue2 = Xmlizer.GetAttributeValueWithException(glueRelation, "glueTuple", "glue2");

                if (!Glues.ContainsKey(nameOfTheGlue1))
                {
                    throw new InvalidOperationException(string.Format("Glue named '{0}' is not defined in input xml file.",
                                                                      nameOfTheGlue1));
                }

                if (!Glues.ContainsKey(nameOfTheGlue2))
                {
                    throw new InvalidOperationException(string.Format("Glue named '{0}' is not defined in input xml file.",
                                                                      nameOfTheGlue2));
                }
                Glue glue1 = Glues[nameOfTheGlue1];
                Glue glue2 = Glues[nameOfTheGlue2];
                GluePRelation[Tuple.Create(glue1, glue2)] = new NamedMultiset();
            }
        }
Example #17
0
        /// <summary>
        /// Deserialize tile from a given XML node.
        /// </summary>
        /// <param name="name">Tile name .</param>
        /// <param name="tileElement">XML element of tile.</param>
        /// <exception cref="MissingXmlAttribute">If some attribute of a tile is missing.</exception>
        /// <exception cref="MissingXmlElement">If some element of tile is missing.</exception>
        /// <returns>Deserialized tile.</returns>
        private Tile DeserializeTile(string name, XElement tileElement)
        {
            NamedVertices vertices;
            XElement      verticesElement = tileElement.Element("vertices");

            if (verticesElement != null)
            {
                vertices = DeserializeVertices(verticesElement);
            }
            else
            {
                XElement polygonElement = tileElement.Element("polygon");
                if (polygonElement == null)
                {
                    throw new MissingXmlElement("Element 'vertices' or 'polygon' are missing. One of them is required.");
                }
                vertices = DeserializePolygon(polygonElement);
            }

            XElement             positionsElement = tileElement.Element("positions");
            List <NamedPosition> namedPositions   = new List <NamedPosition>();

            if (positionsElement != null)
            {
                List <XElement> positionElements = positionsElement.Elements("position").ToList();
                if (positionElements.Any())
                {
                    namedPositions = DeserializeNamedPositions(positionElements);
                }
            }

            Angle defaultAngle = GetAngle(tileElement.Element("connectingAngle"), default(Angle));

            List <Connector> connectors        = new List <Connector>();
            List <XElement>  connectorElements = tileElement.GetElements("connectors/connector");

            foreach (XElement connectorElement in connectorElements)
            {
                string          connectorName = Xmlizer.GetAttributeValueWithException(connectorElement, "connector", "name");
                List <XElement> connectorsPositionElements = connectorElement.GetElements("positions/position");
                List <Point3D>  positions = new List <Point3D>();
                foreach (XElement connectorsPositionElement in connectorsPositionElements)
                {
                    string        positionName = Xmlizer.GetAttributeValueWithException(connectorsPositionElement, "position", "name");
                    NamedPosition vertex       = vertices.FirstOrDefault(x => x.Name == positionName);
                    if (vertex.Name != null)
                    {
                        positions.Add(vertex.Position);
                    }
                    else
                    {
                        NamedPosition position = namedPositions.Find(x => x.Name == positionName);
                        if (position.Name != null)
                        {
                            positions.Add(position.Position);
                        }
                        else
                        {
                            throw new MissingXmlElement(
                                      $"Vertex/Position '{positionName}' is not defined in input xml file for connector '{connectorName}'.");
                        }
                    }
                }
                XElement glueElement = connectorElement.Element("glue");
                string   glueName    = Xmlizer.GetAttributeValueWithException(glueElement, "glue", "name");

                if (!Glues.ContainsKey(glueName))
                {
                    throw new InvalidOperationException($"Glue named '{glueName}' is not defined in input xml file.");
                }
                Glue  glue  = Glues[glueName];
                Angle angle = GetAngle(connectorElement.Element("angle"), defaultAngle);

                double resistance = GetDouble(connectorElement, "resistance", 0);

                Connector connector = new Connector(connectorName, positions, glue, angle, resistance);
                connectors.Add(connector);
            }

            XElement surfaceGlueElement = tileElement.Element("surfaceGlue");
            string   surfaceGlueName    = Xmlizer.GetAttributeValueWithException(surfaceGlueElement, "surfaceGlue", "name");

            if (!Glues.ContainsKey(surfaceGlueName))
            {
                throw new InvalidOperationException($"Surface glue named '{surfaceGlueName}' is not defined in input xml file.");
            }

            Color color;
            int   alpha;

            DeserializeColor(tileElement.Element("color"), out color, out alpha);

            List <ProteinOnTile> proteinsOnTile = null;

            if (v_ProteinsOnTile.ContainsKey(name))
            {
                proteinsOnTile = v_ProteinsOnTile[name];
            }

            double alphaRatio = GetDouble(tileElement, "alphaRatio", 1);

            if (alphaRatio <= 0)
            {
                throw new InvalidOperationException($"Alpha resistance ratio of the tile '{name}' must be positive.");
            }

            return(new Tile(name, vertices.Select(vertex => vertex.Position).ToList(), connectors, Glues[surfaceGlueName], proteinsOnTile, color, alpha, alphaRatio));
        }