private void Set(string key, string value) { if (key == "volume") { Volume = int.Parse(value); } else if (key == "repeat") { Repeat = value == "1"; } else if (key == "random") { Random = value == "1"; } else if (key == "single") { Single = value == "1"; } else if (key == "consume") { Consume = value == "1"; } else if (key == "playlist") { PlaylistVersion = int.Parse(value); } else if (key == "playlistlength") { PlaylistLength = int.Parse(value); } else if (key == "state") { if (value == "play") PlaybackState = PlaybackState.Playing; if (value == "pause") PlaybackState = PlaybackState.Paused; if (value == "stop") PlaybackState = PlaybackState.Stopped; } else if (key == "song") { Song = int.Parse(value); } else if (key == "songid") { SongID = int.Parse(value); } else if (key == "nextsong") { NextSong = int.Parse(value); } else if (key == "nextsongid") { NextSongID = int.Parse(value); } else if (key == "time") { var raw = Regex.Match(value, @"^(\d+):(\d+)$"); if(raw.Success) Time = new SongTime() { Current = int.Parse(raw.Groups[1].Value), Total = int.Parse(raw.Groups[2].Value) }; } else if (key == "elapsed") { Elapsed = float.Parse(value); } else if (key == "bitrate") { Bitrate = int.Parse(value); } else if (key == "xfade") { CrossFade = float.Parse(value); } else if (key == "mixrampdb") { } else if (key == "mixrampdelay") { } else if (key == "audio") { var raw = Regex.Match(value, @"^(\d+):(\d+):(\d+)$"); if( raw.Success) Audio = new int[] { int.Parse(raw.Groups[1].Value), int.Parse(raw.Groups[2].Value), int.Parse(raw.Groups[3].Value) }; } else if (key == "updating_db") { UpdatingDB = int.Parse(value); } else if (key == "error") { Error = value; } else { Debug.WriteLine(string.Format("Unimplemented status item: \"{0}\" = \"{1}\"", key, value)); } }
private void Set(string key, string value) { if (key == "volume") { Volume = int.Parse(value); } else if (key == "repeat") { Repeat = value == "1"; } else if (key == "random") { Random = value == "1"; } else if (key == "single") { Single = value == "1"; } else if (key == "consume") { Consume = value == "1"; } else if (key == "playlist") { PlaylistVersion = int.Parse(value); } else if (key == "playlistlength") { PlaylistLength = int.Parse(value); } else if (key == "state") { if (value == "play") { PlaybackState = PlaybackState.Playing; } if (value == "pause") { PlaybackState = PlaybackState.Paused; } if (value == "stop") { PlaybackState = PlaybackState.Stopped; } } else if (key == "song") { Song = int.Parse(value); } else if (key == "songid") { SongID = int.Parse(value); } else if (key == "nextsong") { NextSong = int.Parse(value); } else if (key == "nextsongid") { NextSongID = int.Parse(value); } else if (key == "time") { var raw = Regex.Match(value, @"^(\d+):(\d+)$"); if (raw.Success) { Time = new SongTime() { Current = int.Parse(raw.Groups[1].Value), Total = int.Parse(raw.Groups[2].Value) } } ; } else if (key == "elapsed") { Elapsed = float.Parse(value); } else if (key == "bitrate") { Bitrate = int.Parse(value); } else if (key == "xfade") { CrossFade = float.Parse(value); } else if (key == "mixrampdb") { } else if (key == "mixrampdelay") { } else if (key == "audio") { var raw = Regex.Match(value, @"^(\d+):(\d+):(\d+)$"); if (raw.Success) { Audio = new int[] { int.Parse(raw.Groups[1].Value), int.Parse(raw.Groups[2].Value), int.Parse(raw.Groups[3].Value) } } ; } else if (key == "updating_db") { UpdatingDB = int.Parse(value); } else if (key == "error") { Error = value; } else { Debug.WriteLine(string.Format("Unimplemented status item: \"{0}\" = \"{1}\"", key, value)); } }