// Use this for initialization
    void Start()
    {
        cam    = GetComponent <Camera>();
        mkGlow = GetComponent <MKGlowSystem.MKGlow>();

        ChartEditor.Instance.events.viewModeSwitchEvent.Register(UpdateCullingMask);

        UpdateCullingMask(Globals.viewMode);
    }
    // Use this for initialization
    void Start()
    {
        cam    = GetComponent <Camera>();
        mkGlow = GetComponent <MKGlowSystem.MKGlow>();

        EventsManager.onViewModeSwitchEventList.Add(UpdateCullingMask);

        UpdateCullingMask(Globals.viewMode);
    }
    public void SceenCaptureNotesOnly()
    {
        foreach (GameObject go in objectsToDisableDuringNotesOnlyScreenshot)
        {
            go.SetActive(false);
        }

        GameObject beatLines = GameObject.Find("Beat Lines");

        beatLines.SetActive(false);

        MKGlowSystem.MKGlow mkGlow = GameObject.FindObjectOfType <MKGlowSystem.MKGlow>();
        mkGlow.enabled = false;

        TakeScreenshot();

        foreach (GameObject go in objectsToDisableDuringNotesOnlyScreenshot)
        {
            go.SetActive(true);
        }

        beatLines.SetActive(true);
        mkGlow.enabled = true;
    }
 void Start()
 {
     m = GetComponent<MKGlow>();
     framesSinceInit = 0;
 }
Example #5
0
 void Awake()
 {
     mkGlow = this.GetComponent<MKGlow>();
     InitGlowSystem();
     skin.horizontalSlider.fixedHeight = 25f;
 }
Example #6
0
 void Start()
 {
     glow = this.gameObject.GetComponent<MKGlow>();
 }
Example #7
0
 void Awake () {
     mkGlow = this.GetComponent<MKGlow>();
     InitGlowSystem();
 }