private void Start() { combo = FindObjectOfType <Combo>(); manager = GameObject.Find("GameController").GetComponent <ArrowGameManager>(); sm = FindObjectOfType <MJ.SoundManager>(); //child = GameObject.Find("Appearance").GetComponent<Transform>(); }
//public GameObject[] tailPrefab; // Use this for initialization private void Start() { tailObjects.Add(gameObject); manager = GameObject.Find("GameController").GetComponent <SnakeGameManager>(); sm = FindObjectOfType <MJ.SoundManager>(); combo = FindObjectOfType <Combo>(); }
private void Start() { manager = FindObjectOfType <PushManager>(); combo = FindObjectOfType <Combo>(); sm = FindObjectOfType <MJ.SoundManager>(); spwanManger = FindObjectOfType <lbj.SpwanManager>(); }
// Use this for initialization private void Start() { trggerDelay = false; bowPos = GameObject.Find("BowShotPos").GetComponent <Transform>(); sm = FindObjectOfType <MJ.SoundManager>(); }
private void Start() { combo = FindObjectOfType <Combo>(); sm = FindObjectOfType <MJ.SoundManager>(); comboText = GameObject.FindGameObjectWithTag("Player").GetComponentInChildren <Text>(); }