public static MGAnimation animationWithFrames(List<MGSpriteFrame> frames) { MGAnimation pAnimation = new MGAnimation(); pAnimation.initWithFrames(frames); return pAnimation; }
public static MGAnimate ActionWithAnimation(MGAnimation anim, bool restoreOriginalFrame) { return new MGAnimate { Anim = anim, _duration = anim.Duration, AnimName = anim.Name, RestoreOriginalFrame = restoreOriginalFrame }; }
public PartInstance(MGNode parent, Part part) { _part = part; StateIdx = -1; _frame = 0; _time = 0f; _preFrameTime = 0f; _timeInterval = 0f; if (_part.Type == Part.PartType.PartTypeImage) { _node = new MGSprite(part.Images[0].uniqueID); parent.AddChild(_node, part.ZAxis); if (part.Images.Count > 1) { var animation = new MGAnimation("P", 0.5f); for (int i = 0; i < part.Images.Count; i++) { animation.AddFS(part.Images[i].uniqueID); } ((MGSprite)_node).AddAnimation(animation); return; } } else { if (_part.Type == Part.PartType.PartTypeButton) { if (part.Images.Count > 1) { _node = MGButton.ButtonWithTextureTwinkle(part.Images[0].uniqueID, part.Images[1].uniqueID); } else { _node = MGButton.ButtonWithToggleTwinkle(part.Images[0].uniqueID); } if ((_node).Width <= 30f || (_node).Height <= 30f) { ((MGUIBase)_node).Bold = 10f; } parent.AddChild(_node, part.ZAxis); return; } if (_part.Type == Part.PartType.PartTypeCheckBox) { FrameStruct frameStruct = FrameStruct.FrameStructWithImage(part.Images[0]); if (part.Images.Count > 1) { _node = MGButton.CheckboxWithTexture(part.Images[0].uniqueID, part.Images[1].uniqueID); parent.AddChild(_node, part.ZAxis); } if (frameStruct.Width <= 30f || frameStruct.Height <= 30f) { ((MGUIBase)_node).Bold = 10f; return; } } else { if (_part.Type == Part.PartType.PartTypeProgressBar) { _node = new MGProgressBar(part.Images[0].uniqueID); string[] array = _part.UniqueID.Split(new[] { '_' }); if (array[1] == "L") { ((MGProgressBar)_node).SetType(MGProgressBar.BarType.ProgressBarLeft); } else { ((MGProgressBar)_node).SetType(MGProgressBar.BarType.ProgressBarRight); } ((MGProgressBar)_node).Percent = 0.5; parent.AddChild(_node, part.ZAxis); return; } if (_part.Type == Part.PartType.PartTypeLabelAtlas) { string[] array2 = _part.UniqueID.Split(new[] { '_' }); MGLabelAtlas.LabelType type; if (array2[3] == "L") { type = MGLabelAtlas.LabelType.TextAlignmentLeft; } else { if (array2[3] == "C") { type = MGLabelAtlas.LabelType.TextAlignmentCenter; } else { type = MGLabelAtlas.LabelType.TextAlignmentRight; } } int charWidth = Convert.ToInt32(array2[1]); int num = Convert.ToInt32(array2[2]); FrameStruct frameStruct2 = FrameStruct.FrameStructWithImage(part.Images[0]); var itemWidth = (int)(frameStruct2.Width / num); var itemHeight = (int)frameStruct2.Height; _node = new MGLabelAtlas(part.Images[0].uniqueID, type, "000", '0', itemWidth, itemHeight, charWidth); parent.AddChild(_node, part.ZAxis); return; } if (_part.Type == Part.PartType.PartTypeLabel) { string[] array3 = _part.UniqueID.Split(new[] { '_' }); MGLabel.LabelType type2; if (array3[5] == "L") { type2 = MGLabel.LabelType.TextAlignmentLeft; } else { if (array3[5] == "C") { type2 = MGLabel.LabelType.TextAlignmentCenter; } else { type2 = MGLabel.LabelType.TextAlignmentRight; } } Convert.ToInt32(array3[4]); Convert.ToInt32(array3[3]); Convert.ToInt32(array3[2]); string arg_44B_0 = array3[1]; _node = new MGLabel(part.Content, type2, MGDirector.SharedDirector().Content.Load<SpriteFont>("SpriteFont1")); parent.AddChild(_node, part.ZAxis); } } } }
public void InitCheckboxWithPrssingTexture(string fsName1, string fsName2, string fsName3, string fsName4) { if (fsName3 == "" && fsName4 == "") { var sprite = new MGSprite(fsName1); var sprite2 = new MGSprite(fsName2); sprite2.Visible = false; base.AddChild(sprite, 0); base.AddChild(sprite2, 0); ButtonElement.Add("ImageOn", sprite); ButtonElement.Add("ImageOff", sprite2); Width = sprite.Width; Height = sprite.Height; base.Anchor = new Vector2(Width / 2f, Height / 2f); MGAction cDEAction = MGSequence.Actions(new MGAction[] { new MGToggleVisibility() }); cDEAction.AssignTarget(sprite); TouchClickedAction.Add("ImageOn", cDEAction); MGAction cDEAction2 = MGSequence.Actions(new MGAction[] { new MGToggleVisibility() }); cDEAction2.AssignTarget(sprite2); TouchClickedAction.Add("ImageOff", cDEAction2); return; } var anim = new MGAnimation("Frame", 0.1f, new[] { fsName1, fsName3 }); var anim2 = new MGAnimation("Frame", 0.1f, new[] { fsName2, fsName4 }); var cDESprite3 = new MGSprite(); var cDESprite4 = new MGSprite(); cDESprite3.AddAnimation(anim); cDESprite4.AddAnimation(anim2); cDESprite3.SetFrame("Frame", 0); cDESprite4.SetFrame("Frame", 0); base.AddChild(cDESprite3, 0); base.AddChild(cDESprite4, 0); cDESprite4.Visible = false; ButtonElement.Add("ImageOn", cDESprite3); ButtonElement.Add("ImageOff", cDESprite4); Width = cDESprite3.Width; Height = cDESprite3.Height; base.Anchor = new Vector2(Width / 2f, Height / 2f); MGAction cDEAction3 = MGSequence.Actions(new MGAction[] { MGFrameAction.ActionWithAnimationIndex("Frame", 1) }); cDEAction3.AssignTarget(cDESprite3); MGAction cDEAction4 = MGSequence.Actions(new MGAction[] { MGFrameAction.ActionWithAnimationIndex("Frame", 0) }); cDEAction4.AssignTarget(cDESprite3); MGAction cDEAction5 = MGSequence.Actions(new MGAction[] { new MGToggleVisibility(), MGFrameAction.ActionWithAnimationIndex("Frame", 0) }); cDEAction5.AssignTarget(cDESprite3); TouchBeganAction.Add("ImageOn", cDEAction3); TouchMoveOutAction.Add("ImageOn", cDEAction4); TouchClickedAction.Add("ImageOn", cDEAction5); MGAction cDEAction6 = MGSequence.Actions(new MGAction[] { MGFrameAction.ActionWithAnimationIndex("Frame", 1) }); cDEAction6.AssignTarget(cDESprite4); MGAction cDEAction7 = MGSequence.Actions(new MGAction[] { MGFrameAction.ActionWithAnimationIndex("Frame", 0) }); cDEAction7.AssignTarget(cDESprite4); MGAction cDEAction8 = MGSequence.Actions(new MGAction[] { new MGToggleVisibility(), MGFrameAction.ActionWithAnimationIndex("Frame", 0) }); cDEAction8.AssignTarget(cDESprite4); TouchBeganAction.Add("ImageOff", cDEAction6); TouchMoveOutAction.Add("ImageOff", cDEAction7); TouchClickedAction.Add("ImageOff", cDEAction8); }
public void InitButtonWithTextureTwinkle(string fsName1, string fsName2) { FS = DataManager.GetFS(fsName1); var anim = new MGAnimation("Frame", 0.1f, new[] { fsName1, fsName2 }); var sprite = new MGSprite(); sprite.AddAnimation(anim); sprite.SetFrame("Frame", 0); ButtonElement.Add("Image", sprite); base.AddChild(sprite, 0); Width = sprite.Width; Height = sprite.Height; base.Anchor = new Vector2(Width / 2f, Height / 2f); MGAction action = MGSequence.Actions(new MGAction[] { MGFrameAction.ActionWithAnimationIndex("Frame", 1) }); action.AssignTarget(sprite); MGAction action2 = MGSequence.Actions(new MGAction[] { MGFrameAction.ActionWithAnimationIndex("Frame", 0) }); action2.AssignTarget(sprite); MGAction action3 = MGSequence.Actions(new MGAction[] { MGRepeat.Actions(MGAnimate.ActionWithAnimation(anim), 1), MGFrameAction.ActionWithAnimationIndex("Frame", 0) }); action3.AssignTarget(sprite); TouchBeganAction.Add("Image", action); TouchMoveOutAction.Add("Image", action2); TouchClickedAction.Add("Image", action3); }
private AnimationMgr() { _num1001Zombie = new List<MGAnimation>(); _num4001Zombie = new List<MGAnimation>(); _num3001Zombie = new List<MGAnimation>(); _num2001Zombie = new List<MGAnimation>(); _num5001Zombie = new List<MGAnimation>(); _num6001Zombie = new List<MGAnimation>(); List<MGSpriteFrame> frames = new List<MGSpriteFrame>(); var cache = MGSpriteFrameCache.SharedSpriteFrameCache(); frames.Clear(); for (int i = 0; i < 10; i++) { frames.Add(cache.SpriteFrameByName("1001" + i + ".png")); } var stand1 = MGAnimation.animationWithFrames(frames, .2f); frames.Clear(); for (int i = 10; i < 26; i++) { frames.Add(cache.SpriteFrameByName("1001" + i + ".png")); } var run1 = MGAnimation.animationWithFrames(frames, .1f); frames.Clear(); for (int i = 26; i < 34; i++) { frames.Add(cache.SpriteFrameByName("1001" + i + ".png")); } var die1 = MGAnimation.animationWithFrames(frames, .1f); frames.Clear(); frames.Add(cache.SpriteFrameByName("dj1.png")); frames.Add(cache.SpriteFrameByName("dj2.png")); var dj1 = MGAnimation.animationWithFrames(frames, .1f); _num1001Zombie.Add(run1); _num1001Zombie.Add(stand1); _num1001Zombie.Add(die1); _num1001Zombie.Add(dj1); frames.Clear(); for (int i = 0; i < 12; i++) { frames.Add(cache.SpriteFrameByName("4001" + i + ".png")); } var stand4 = MGAnimation.animationWithFrames(frames, .2f); frames.Clear(); for (int i = 12; i < 17; i++) { frames.Add(cache.SpriteFrameByName("4001" + i + ".png")); } var run4 = MGAnimation.animationWithFrames(frames, .1f); frames.Clear(); for (int i = 17; i < 22; i++) { frames.Add(cache.SpriteFrameByName("4001" + i + ".png")); } var die4 = MGAnimation.animationWithFrames(frames, .1f); frames.Clear(); frames.Add(cache.SpriteFrameByName("dj5.png")); frames.Add(cache.SpriteFrameByName("dj6.png")); var dj4 = MGAnimation.animationWithFrames(frames, .1f); _num4001Zombie.Add(run4); _num4001Zombie.Add(stand4); _num4001Zombie.Add(die4); _num4001Zombie.Add(dj4); frames.Clear(); for (int i = 0; i < 9; i++) { frames.Add(cache.SpriteFrameByName("2001" + i + ".png")); } var stand2 = MGAnimation.animationWithFrames(frames, .2f); frames.Clear(); for (int i = 9; i < 15; i++) { frames.Add(cache.SpriteFrameByName("2001" + i + ".png")); } var run2 = MGAnimation.animationWithFrames(frames, .1f); frames.Clear(); for (int i = 16; i < 21; i++) { frames.Add(cache.SpriteFrameByName("2001" + i + ".png")); } var die2 = MGAnimation.animationWithFrames(frames, .2f); frames.Clear(); frames.Add(cache.SpriteFrameByName("dj3.png")); frames.Add(cache.SpriteFrameByName("dj4.png")); var dj2 = MGAnimation.animationWithFrames(frames, .1f); _num2001Zombie.Add(run2); _num2001Zombie.Add(stand2); _num2001Zombie.Add(die2); _num2001Zombie.Add(dj2); frames.Clear(); for (int i = 0; i < 9; i++) { frames.Add(cache.SpriteFrameByName("3001" + i + ".png")); } var stand3 = MGAnimation.animationWithFrames(frames, .2f); frames.Clear(); for (int i = 9; i < 20; i++) { frames.Add(cache.SpriteFrameByName("3001" + i + ".png")); } var run3 = MGAnimation.animationWithFrames(frames, .1f); frames.Clear(); for (int i = 20; i < 26; i++) { frames.Add(cache.SpriteFrameByName("3001" + i + ".png")); } var die3 = MGAnimation.animationWithFrames(frames, .1f); frames.Clear(); frames.Add(cache.SpriteFrameByName("dj7.png")); frames.Add(cache.SpriteFrameByName("dj8.png")); var dj3 = MGAnimation.animationWithFrames(frames, .1f); _num3001Zombie.Add(run3); _num3001Zombie.Add(stand3); _num3001Zombie.Add(die3); _num3001Zombie.Add(dj3); frames.Clear(); for (int i = 0; i < 4; i++) { frames.Add(cache.SpriteFrameByName("5001" + i + ".png")); } var run5 = MGAnimation.animationWithFrames(frames, .2f); frames.Clear(); for (int i = 4; i < 9; i++) { frames.Add(cache.SpriteFrameByName("5001" + i + ".png")); } var die5 = MGAnimation.animationWithFrames(frames, .2f); frames.Clear(); frames.Add(cache.SpriteFrameByName("dj9.png")); frames.Add(cache.SpriteFrameByName("dj10.png")); var dj5 = MGAnimation.animationWithFrames(frames, .1f); _num5001Zombie.Add(run5); _num5001Zombie.Add(dj5); _num5001Zombie.Add(die5); frames.Clear(); for (int i = 0; i < 9; i++) { frames.Add(cache.SpriteFrameByName("6001" + i + ".png")); } var stand6 = MGAnimation.animationWithFrames(frames, .2f); frames.Clear(); for (int i = 9; i < 20; i++) { frames.Add(cache.SpriteFrameByName("6001" + i + ".png")); } var run6 = MGAnimation.animationWithFrames(frames, .1f); frames.Clear(); for (int i = 20; i < 26; i++) { frames.Add(cache.SpriteFrameByName("6001" + i + ".png")); } var die6 = MGAnimation.animationWithFrames(frames, .1f); frames.Clear(); frames.Add(cache.SpriteFrameByName("dj11.png")); frames.Add(cache.SpriteFrameByName("dj12.png")); var dj6 = MGAnimation.animationWithFrames(frames, .1f); _num6001Zombie.Add(run6); _num6001Zombie.Add(stand6); _num6001Zombie.Add(die6); _num6001Zombie.Add(dj6); frames.Clear(); frames.Add(cache.SpriteFrameByName("sd1.png")); frames.Add(cache.SpriteFrameByName("sd2.png")); _electric = MGAnimation.animationWithFrames(frames, .2f); frames.Clear(); frames.Add(cache.SpriteFrameByName("sd3.png")); frames.Add(cache.SpriteFrameByName("sd4.png")); _electric2 = MGAnimation.animationWithFrames(frames, .2f); frames.Clear(); frames.Add(cache.SpriteFrameByName("201.png")); frames.Add(cache.SpriteFrameByName("202.png")); frames.Add(cache.SpriteFrameByName("203.png")); _rocket = MGAnimation.animationWithFrames(frames, .2f); frames.Clear(); frames.Add(cache.SpriteFrameByName("dbing1.png")); frames.Add(cache.SpriteFrameByName("dbing2.png")); frames.Add(cache.SpriteFrameByName("dbing3.png")); frames.Add(cache.SpriteFrameByName("dbing4.png")); frames.Add(cache.SpriteFrameByName("dbing5.png")); frames.Add(cache.SpriteFrameByName("dbing6.png")); _ice = MGAnimation.animationWithFrames(frames, .2f); frames.Clear(); frames.Add(cache.SpriteFrameByName("xb1.png")); frames.Add(cache.SpriteFrameByName("xb2.png")); frames.Add(cache.SpriteFrameByName("xb3.png")); frames.Add(cache.SpriteFrameByName("xb4.png")); frames.Add(cache.SpriteFrameByName("xb5.png")); _ice2 = MGAnimation.animationWithFrames(frames, .2f); frames.Clear(); for (int i = 1; i < 8; i++) { frames.Add(cache.SpriteFrameByName("sample" + i + ".png")); } _bomb = MGAnimation.animationWithFrames(frames, .2f); frames.Clear(); frames.Add(cache.SpriteFrameByName("sk1.png")); frames.Add(cache.SpriteFrameByName("sk2.png")); frames.Add(cache.SpriteFrameByName("sk3.png")); frames.Add(cache.SpriteFrameByName("sk4.png")); frames.Add(cache.SpriteFrameByName("sk5.png")); _bomb2 = MGAnimation.animationWithFrames(frames, .1f); frames.Clear(); for (int i = 1; i < 5; i++) { frames.Add(cache.SpriteFrameByName("Cloud_white_0" + i + ".png")); } _cloud = MGAnimation.animationWithFrames(frames, .2f); frames.Clear(); }