ApplyTransform() public method

public ApplyTransform ( System.Matrix m ) : void
m System.Matrix
return void
Example #1
0
 private void button1_Click(object sender, EventArgs e)
 {
     string s = textBox1.Text;
     float dx = GetFloat(ref s);
     textBox1.Text = s;
     Matrix m = Matrix.Translation(dx, 0, 0);
     SceneMan.ApplyTransform(m);
 }