Example #1
0
        public static string GetLoginMessage(Player p)
        {
            if (!Directory.Exists("text/login"))
            {
                Directory.CreateDirectory("text/login");
            }
            string path = "text/login/" + p.name.ToLower() + ".txt";

            if (File.Exists(path))
            {
                return(CP437Reader.ReadAllText(path));
            }
            // Unix is case sensitive (older files used correct casing of name)
            path = "text/login/" + p.name + ".txt";
            return(File.Exists(path) ? CP437Reader.ReadAllText(path) : "joined the game.");
        }
Example #2
0
        public static string GetLogoutMessage(Player p)
        {
            if (p.name == null)
            {
                return("Disconnected");
            }
            if (!Directory.Exists("text/logout"))
            {
                Directory.CreateDirectory("text/logout");
            }
            string path = "text/logout/" + p.name.ToLower() + ".txt";

            if (File.Exists(path))
            {
                return(CP437Reader.ReadAllText(path));
            }

            path = "text/logout/" + p.name + ".txt";
            return(File.Exists(path) ? CP437Reader.ReadAllText(path) : "Disconnected");
        }