/// <summary> /// <para>Returns length of a vector.</para> /// <para>It's basically length of line segment from (0,0) to (x, y)</para> public float GetLength() { return(SexyMath.VectorLength(X, Y)); }
/// <summary> /// <para>Returns length of a vector.</para> /// <para>It's basically length of line segment from (0,0) to (x, y)</para> public float GetLength() { return(SexyMath.VectorLength(X, Y)); }