void UserSettingsChanged(UserSettingAudio us) { if (audioSource) { audioSource.volume = volume; } }
void UserSettingsChanged(UserSettingAudio us) { //if(audio.isPlaying) for (int i = 0; i < mSfxPlayingCount; i++) { SoundPlaying player = mSfxPlaying[i]; player.src.volume = player.data.volume * us.soundVolume; } }
void UserSettingsChanged(UserSettingAudio us) { if (mCurMusic != null) { switch (mState) { case State.Playing: mCurMusic.source.volume = mCurMusic.defaultVolume * us.musicVolume; break; } } }
void UserSettingsChanged(UserSettingAudio us) { //if(audio.isPlaying) _target.volume = mDefaultVolume * us.soundVolume; }