Example #1
0
 void loadAnimatorData()
 {
     if (AMTimeline.window)
     {
         __aData = AMTimeline.window.aData;
         if (track)
         {
             _go = track.GetTarget(__aData.target) as GameObject;
             // refresh
             updateComponentArray();
         }
     }
 }
Example #2
0
 public bool hasSamePropertyAs(AMITarget target, AMPropertyTrack _track)
 {
     if (_track.GetTarget(target) == GetTarget(target) && _track.GetTargetComp(target) == GetTargetComp(target) && _track.getTrackType() == getTrackType())
     {
         return(true);
     }
     return(false);
 }