static void Main(string[] args) { List <LunchBuddy> companions = new List <LunchBuddy> { }; var buddy1 = new LunchBuddy("Alex", "Marble"); var buddy2 = new LunchBuddy("Laura", "Collins"); var buddy3 = new LunchBuddy("Bryan", "Tidwell"); var buddy4 = new LunchBuddy("Orion", "Marble"); companions.Add(buddy2); companions.Add(buddy3); buddy1.Eat("pizza", companions); buddy2.Eat("yakitori"); buddy3.Eat(); companions.Add(buddy1); companions.Remove(buddy3); buddy4.Eat(companions); Console.ReadKey(); }
static void Main(string[] args) { List <LunchBuddy> companions = new List <LunchBuddy> { }; var beedineet1 = new LunchBuddy("Beth", "Thielman"); var beedineet2 = new LunchBuddy("Nick", "Davis"); var beedineet3 = new LunchBuddy("Kayla", "Davis"); var beedineet4 = new LunchBuddy("Sophie", "Seage"); companions.Add(beedineet1); companions.Add(beedineet2); companions.Add(beedineet3); beedineet4.Eat("coq au vin", companions); beedineet1.Eat(); beedineet2.Eat("baked Alaska"); companions.Add(beedineet4); companions.Remove(beedineet3); beedineet3.Eat(companions); Console.ReadLine(); }
static void Main(string[] args) { LunchBuddy lunchBuddy1 = new LunchBuddy("John", "Key"); LunchBuddy lunchBuddy2 = new LunchBuddy("Gabe", "Seals"); LunchBuddy lunchBuddy3 = new LunchBuddy("Connor", "Sullivan"); LunchBuddy lunchBuddy4 = new LunchBuddy("Richard", "Kincade"); LunchBuddy lunchBuddy5 = new LunchBuddy("Brittany", "Key"); List <LunchBuddy> companions = new List <LunchBuddy> { }; companions.Add(lunchBuddy1); companions.Add(lunchBuddy2); companions.Add(lunchBuddy3); companions.Add(lunchBuddy4); companions.Add(lunchBuddy5); lunchBuddy1.Eat(); lunchBuddy2.Eat("Steak"); lunchBuddy3.Eat(companions); lunchBuddy4.Eat("Tacos", companions); Console.ReadLine(); }
static void Main(string[] args) { Console.WriteLine("Lunch Buddies!"); var restaurant1 = new Restaurant(); restaurant1.WhereAmI(); var companionsForLunchBuddy = new List <string>() { "Fred", "Samantha", "Chris", "Ava" }; var lunchBuddy = new LunchBuddy("Bryce", "Lander"); lunchBuddy.Eat(); lunchBuddy.Eat("sushi"); lunchBuddy.Eat(companionsForLunchBuddy); lunchBuddy.Eat("steak", companionsForLunchBuddy); Console.ReadLine(); }
static void Main(string[] args) { List <LunchBuddy> buddies = new List <LunchBuddy>(); var buddy = new LunchBuddy("Mikey", "Jones"); buddies.Add(new LunchBuddy("Ryan", "Cargo")); buddies.Add(new LunchBuddy("Matthew", "Slowdown")); buddies.Add(new LunchBuddy("Brandon", "Mediumspeed")); buddy.Eat(); buddy.EatString("spaghetti"); buddy.EatList(buddies); buddy.EatStringAndList("monkeys", buddies); }
static void Main(string[] args) { var rando = new LunchBuddy("Jamie", "Phillips"); var friend1 = new LunchBuddy("Ronald", "Reagan"); rando.Eating(); friend1.eat("spaghetti"); rando.Company(); friend1.WhatToEat("Fried Chicken"); var companion = new LunchBuddy("Jamie", "Phillips"); Console.ReadLine(); }
static void Main(string[] args) { var LunchBuddy = new LunchBuddy("Ginger", "Root"); List <LunchBuddy> companions = new List <LunchBuddy> { }; var buddy1 = new LunchBuddy("Beet", "Root"); var buddy2 = new LunchBuddy("Tap", "Root"); companions.Add(buddy1); companions.Add(buddy2); LunchBuddy.Eat("nacho fries"); LunchBuddy.Eat(companions); LunchBuddy.Eat("fries", companions); Console.ReadKey(); }
static void Main(string[] args) { LunchBuddy lunchBuddy = new LunchBuddy("Frank", "Sinatra"); LunchBuddy lunchBuddy2 = new LunchBuddy("Dolly", "Parton"); LunchBuddy lunchBuddy3 = new LunchBuddy("John", "Mayer"); LunchBuddy lunchBuddy4 = new LunchBuddy("Kendrick", "Lamar"); List <LunchBuddy> companions = new List <LunchBuddy>(); companions.Add(lunchBuddy2); companions.Add(lunchBuddy3); companions.Add(lunchBuddy4); lunchBuddy.eat(); lunchBuddy.eat("Cocoa Crispies"); lunchBuddy.eat(companions); lunchBuddy.eat("Cocoa Crispies", companions); }
static void Main(string[] args) { var kay = new LunchBuddy("Kay", "Thomas"); kay.Eat(); kay.Eat("Hot Chicken"); var marie = new LunchBuddy("Marie", "Thomas"); var earl = new LunchBuddy("Earl", "Thomas"); var companions = new List <LunchBuddy> { }; companions.Add(marie); companions.Add(earl); kay.Eat(companions); kay.Eat("Chicken", companions); }
static void Main(string[] args) { LunchBuddy fred = new LunchBuddy("Fred", "Rogers"); LunchBuddy daphne = new LunchBuddy("Daphne", "Porter"); LunchBuddy melissa = new LunchBuddy("Melissa", "Swann"); LunchBuddy thomas = new LunchBuddy("Thomas", "Nickle"); List <LunchBuddy> companions = new List <LunchBuddy> { }; companions.Add(fred); companions.Add(daphne); companions.Add(melissa); fred.Eat(); daphne.Eat("leftover lasagna"); thomas.Eat(companions); thomas.Eat("thai food", companions); }
static void Main(string[] args) { var lunchBuddy = new LunchBuddy("Spike", "Lee"); lunchBuddy.eat(); lunchBuddy.eat("pizza"); lunchBuddy.eat(new List <LunchBuddy> { new LunchBuddy("Deddrick", "Perry"), new LunchBuddy("Carla", "Patton"), new LunchBuddy("Pierre", "Keys") }); lunchBuddy.eat("nachos", new List <LunchBuddy> { new LunchBuddy("Pamela", "Patton"), new LunchBuddy("Imani", "Ross"), new LunchBuddy("Logan", "Ross") }); }
static void Main(string[] args) { Console.WriteLine("Hello World!"); var john = new LunchBuddy("John", "Fleming"); var anca = new LunchBuddy("Anca", "Simon"); var liza = new LunchBuddy("Liza", "Star"); var zac = new LunchBuddy("Zac", "Crumpton"); var companions = new List <LunchBuddy>(); companions.Add(anca); companions.Add(liza); companions.Add(zac); john.Eat(); john.Eat("tacos"); john.Eat(companions); john.Eat("tacos", companions); }
static void Main(string[] args) { LunchBuddy lunchBuddy1 = new LunchBuddy("John", "Johnson"); LunchBuddy lunchBuddy2 = new LunchBuddy("Devon", "Johnson"); LunchBuddy lunchBuddy3 = new LunchBuddy("Dylan", "Johnson"); LunchBuddy lunchBuddy4 = new LunchBuddy("Kalei", "Johnson"); List <LunchBuddy> companions = new List <LunchBuddy> { }; companions.Add(lunchBuddy1); companions.Add(lunchBuddy2); companions.Add(lunchBuddy3); companions.Add(lunchBuddy4); lunchBuddy1.Eat(); lunchBuddy2.Eat("Tuna Salad"); lunchBuddy3.Eat(companions); lunchBuddy4.Eat("Spaghetti", companions); Console.ReadLine(); }
static void Main(string[] args) { List <LunchBuddy> companions = new List <LunchBuddy> { }; companions.Add(new LunchBuddy("Poo", "Poo")); companions.Add(new LunchBuddy("Shoo", "Fly")); companions.Add(new LunchBuddy("Peter", "Pan")); var lunchBuddy = new LunchBuddy("Po", "Do"); var resto = new Restaurant(); lunchBuddy.Eat(); lunchBuddy.EatFood("sandwich"); lunchBuddy.Eat(companions); lunchBuddy.Eat("hamburgers", companions); // below code to make sure getting random restaurants //Console.WriteLine(resto.Name); //Console.ReadLine(); }
static void Main(string[] args) { List <LunchBuddy> companions = new List <LunchBuddy> { }; var lunchBud1 = new LunchBuddy("Joe", "Schmoe"); var lunchBud2 = new LunchBuddy("Laura", "Downing"); var lunchBud3 = new LunchBuddy("Alice", "Smith"); var lunchBud4 = new LunchBuddy("Stevie", "Jones"); companions.Add(lunchBud1); companions.Add(lunchBud2); companions.Add(lunchBud3); companions.Add(lunchBud4); var LunchBuddy1 = new LunchBuddy("Mike", "Smith"); LunchBuddy1.Eat(); LunchBuddy1.Eat("tacos"); lunchBud4.Eat(companions); LunchBuddy1.Eat("burritos", companions); }
static void Main(string[] args) { var buddy = new LunchBuddy("Sam", "M"); var buddy2 = new LunchBuddy("Dana", "J"); var buddy3 = new LunchBuddy("Kaitlyn", "T"); var buddy4 = new LunchBuddy("Nathan", "G"); var buddy5 = new LunchBuddy("Jameka", "Name"); var buddy6 = new LunchBuddy("Dylan", "F"); List <LunchBuddy> companions = new List <LunchBuddy>(); companions.Add(buddy); companions.Add(buddy2); companions.Add(buddy3); companions.Add(buddy4); companions.Add(buddy5); companions.Add(buddy6); buddy.Eat(); buddy.Eat("Pizza"); buddy.Eat(companions); buddy.Eat("Pizza", companions); }
static void Main(string[] args) { var buddy = new LunchBuddy("Liza", "Star"); var buddy1 = new LunchBuddy("Lori", "Star"); var buddy2 = new LunchBuddy("Julie", "Quittner"); var buddy3 = new LunchBuddy("Stacey", "Quittner"); var companions = new List <LunchBuddy>(); companions.Add(buddy1); companions.Add(buddy2); companions.Add(buddy3); var rest = new Restaurant(); buddy.Eat(rest); buddy.Eat(rest, "a cheese plate"); buddy.Eat(companions); buddy.Eat("pie", companions); }
static void Main(string[] args) { var lunchBuddy = new LunchBuddy("Randy", "Watson"); var resturant = new Resturant(); }
static void Main(string[] args) { var restaurantOne = new Restaurant(); ///// had these as var LunchBuddy lunchBuddyOne = new LunchBuddy("Scout", "Spainhour"); LunchBuddy lunchBuddyTwo = new LunchBuddy("Jimbo", "McLean"); LunchBuddy lunchBuddyThree = new LunchBuddy("Cindy", "Bender"); List <LunchBuddy> lunchCompanions = new List <LunchBuddy>(); lunchCompanions.Add(lunchBuddyOne); lunchCompanions.Add(lunchBuddyTwo); lunchCompanions.Add(lunchBuddyThree); // 1 Console.WriteLine(@"lunchBuddyOne.Eat()"); lunchBuddyTwo.Eat(); Console.WriteLine(new string('-', 50)); // 2 Console.WriteLine("lunchBuddyOne.Eat(string food)"); lunchBuddyOne.Eat("Pizza"); Console.WriteLine(new string('-', 50)); // 3 Console.WriteLine(@"lunchBuddyOne.Eat(companions)"); lunchBuddyThree.Eat(lunchCompanions); Console.WriteLine(new string('-', 50)); // 4 Console.WriteLine(@"lunchBuddyOne.Eat(string food, List<LunchBuddy> companions)"); lunchBuddyThree.Eat("burgers", lunchCompanions); Console.WriteLine(new string('-', 50)); //var restaurantTwo = new Restaurant(); //var lunchBuddyTwo = new LunchBuddy("Jimbo", "McLean"); //lunchBuddyTwo.Eat("burgers"); ////var lunchItemTwo = new LunchBuddy.Eat("Burgers"); ////Eat("Burgers"); //Console.WriteLine($"My lunch plans on Tuesday are with {lunchBuddyTwo.FirstName} {lunchBuddyTwo.LastName} and we might go to {restaurantTwo.Name} to eat {lunchBuddyTwo.Eat()}."); Console.ReadKey(); }