Example #1
0
        public void QueueChannelMessage(string fromPlayer, string channelName, string channelMessage)
        {
            var ce = new ChannelEntry
            {
                FromPlayer = fromPlayer,
                Channel    = channelName,
                Message    = channelMessage
            };

            NewChannelMessages.Enqueue(ce);
            if (!Screen.Display)
            {
                if (ce.FromPlayer != SettingsSystem.ServerSettings.ConsoleIdentifier)
                {
                    System.ChatButtonHighlighted = true;
                }
                if (ce.Channel != "")
                {
                    ScreenMessages.PostScreenMessage($"{ce.FromPlayer} -> #{ce.Channel}: {ce.Message}", 5f,
                                                     ScreenMessageStyle.UPPER_LEFT);
                }
                else
                {
                    ScreenMessages.PostScreenMessage($"{ce.FromPlayer} -> #Global : {ce.Message}", 5f,
                                                     ScreenMessageStyle.UPPER_LEFT);
                }
            }
        }
Example #2
0
        public void QueueChannelMessage(string fromPlayer, string channelName, string channelMessage)
        {
            var ce = new ChannelEntry
            {
                FromPlayer = fromPlayer,
                Channel    = channelName,
                Message    = channelMessage
            };

            NewChannelMessages.Enqueue(ce);
        }