/// <summary> /// The main entry point for the application. /// </summary> static void Main(string[] args) { using (Game1 game = new Game1()) { game.Run(); } }
public GamePage(LaunchActivatedEventArgs args) { this.InitializeComponent(); SettingsPane.GetForCurrentView().CommandsRequested += GamePage_CommandsRequested; // Create the game. _game = XamlGame<Game1>.Create(args, Window.Current.CoreWindow, this); }