Example #1
0
 static public int set_onDraggingScrollEndedHandler(IntPtr l)
 {
     try {
         Lui.LScrollView self = (Lui.LScrollView)checkSelf(l);
         UnityEngine.Events.UnityAction v;
         int op = LuaDelegation.checkDelegate(l, 2, out v);
         if (op == 0)
         {
             self.onDraggingScrollEndedHandler = v;
         }
         else if (op == 1)
         {
             self.onDraggingScrollEndedHandler += v;
         }
         else if (op == 2)
         {
             self.onDraggingScrollEndedHandler -= v;
         }
         pushValue(l, true);
         return(1);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
Example #2
0
 static public int get_direction(IntPtr l)
 {
     try {
         Lui.LScrollView self = (Lui.LScrollView)checkSelf(l);
         pushValue(l, true);
         pushEnum(l, (int)self.direction);
         return(2);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
Example #3
0
 static public int get_dragable(IntPtr l)
 {
     try {
         Lui.LScrollView self = (Lui.LScrollView)checkSelf(l);
         pushValue(l, true);
         pushValue(l, self.dragable);
         return(2);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
Example #4
0
 static public int setContentOffsetToLeft(IntPtr l)
 {
     try {
         Lui.LScrollView self = (Lui.LScrollView)checkSelf(l);
         self.setContentOffsetToLeft();
         pushValue(l, true);
         return(1);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
Example #5
0
 static public int getContentOffset(IntPtr l)
 {
     try {
         Lui.LScrollView self = (Lui.LScrollView)checkSelf(l);
         var             ret  = self.getContentOffset();
         pushValue(l, true);
         pushValue(l, ret);
         return(2);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
Example #6
0
 static public int setContentOffsetWithoutCheck(IntPtr l)
 {
     try {
         Lui.LScrollView     self = (Lui.LScrollView)checkSelf(l);
         UnityEngine.Vector2 a1;
         checkType(l, 2, out a1);
         self.setContentOffsetWithoutCheck(a1);
         pushValue(l, true);
         return(1);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
Example #7
0
 static public int OnPointerUp(IntPtr l)
 {
     try {
         Lui.LScrollView self = (Lui.LScrollView)checkSelf(l);
         UnityEngine.EventSystems.PointerEventData a1;
         checkType(l, 2, out a1);
         self.OnPointerUp(a1);
         pushValue(l, true);
         return(1);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
Example #8
0
 static public int set_dragable(IntPtr l)
 {
     try {
         Lui.LScrollView self = (Lui.LScrollView)checkSelf(l);
         System.Boolean  v;
         checkType(l, 2, out v);
         self.dragable = v;
         pushValue(l, true);
         return(1);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
Example #9
0
 static public int set_direction(IntPtr l)
 {
     try {
         Lui.LScrollView     self = (Lui.LScrollView)checkSelf(l);
         Lui.ScrollDirection v;
         checkEnum(l, 2, out v);
         self.direction = v;
         pushValue(l, true);
         return(1);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
Example #10
0
 static public int set_container(IntPtr l)
 {
     try {
         Lui.LScrollView        self = (Lui.LScrollView)checkSelf(l);
         UnityEngine.GameObject v;
         checkType(l, 2, out v);
         self.container = v;
         pushValue(l, true);
         return(1);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }
Example #11
0
 static public int setContentOffsetInDuration(IntPtr l)
 {
     try {
         Lui.LScrollView     self = (Lui.LScrollView)checkSelf(l);
         UnityEngine.Vector2 a1;
         checkType(l, 2, out a1);
         System.Single a2;
         checkType(l, 3, out a2);
         self.setContentOffsetInDuration(a1, a2);
         pushValue(l, true);
         return(1);
     }
     catch (Exception e) {
         return(error(l, e));
     }
 }