Example #1
0
        public void ShowPopup()
        {
            musicOn        = SecurePlayerPrefs.GetInt(GameTags.MUSIC_ON);
            soundOn        = SecurePlayerPrefs.GetInt(GameTags.SOUND_ON);
            notificationOn = SecurePlayerPrefs.GetInt(GameTags.NOTIFICATION_ON);

            // Debug.Log ("musicOn " + musicOn + " soundOn " + soundOn + " notificationOn " + notificationOn);

            if (musicOn == 1)
            {
                musicBtn.GetComponent <Image>().sprite = Resources.Load <Sprite>("images/new/selected_box");
            }
            else
            {
                musicBtn.GetComponent <Image>().sprite = Resources.Load <Sprite>("images/new/unselected_box");
            }

            if (soundOn == 1)
            {
                soundBtn.GetComponent <Image>().sprite = Resources.Load <Sprite>("images/new/selected_box");
            }
            else
            {
                soundBtn.GetComponent <Image>().sprite = Resources.Load <Sprite>("images/new/unselected_box");
            }

            if (notificationOn == 1)
            {
                notificationBtn.GetComponent <Image>().sprite = Resources.Load <Sprite>("images/new/selected_box");
            }
            else
            {
                soundBtn.GetComponent <Image>().sprite = Resources.Load <Sprite>("images/new/unselected_box");
            }
        }
 public override void TurnPlayer()
 {
     base.setColor(LudoColor.Red);
     DiceHolder.SetActive(true);
     time = GameConstantData.countTimer;
     //	TimerImage.GetComponent<Image> ().fillAmount = 1.0f;
     base.isTimeOn = true;
     //showArrow.SetActive (true);
     if (SecurePlayerPrefs.GetInt(GameTags.MUSIC_ON) == 1)
     {
         //Handheld.Vibrate ();
     }
 }
 void Start()
 {
     soundOn = SecurePlayerPrefs.GetInt(GameTags.SOUND_ON);
     //// Debug.Log ("soundOn " + soundOn);
 }
        private void OnEnable()
        {
            Invest.text = "";
            Earn.text   = "";

            string GAME_TYPE = SecurePlayerPrefs.GetString(GameTags.GAME_TYPE);

            DeSelectAll();
            closeAllbutton();
            if (GAME_TYPE.Equals(GameTags.PUBLIC))
            {
                ludoText.text      = SecurePlayerPrefs.GetString(GameTime.LUDO_TEXT);
                ludoGoldText.text  = SecurePlayerPrefs.GetString(GameTime.LUDO_GOLD_TEXT);
                ludoPrimeText.text = SecurePlayerPrefs.GetString(GameTime.LUDO_PRIME_TEXT);
                BottomPanel.SetActive(false);
                midTitle.text = "Play Ludo with Real Players \n*Select Amount and Press Play Now";

                if (SecurePlayerPrefs.GetInt(GameTime.LUDO_GAME) == 1)
                {
                    openbutton("100");
                    openbutton("50");
                    ludoText.text = "OPEN";
                }
                else
                {
                    ludoText.text = SecurePlayerPrefs.GetString(GameTime.LUDO_TEXT);
                }
                if (SecurePlayerPrefs.GetInt(GameTime.LUDO_GOLD) == 1)
                {
                    openbutton("500");
                    openbutton("250");
                    ludoGoldText.text = "OPEN";
                }
                else
                {
                    ludoGoldText.text = SecurePlayerPrefs.GetString(GameTime.LUDO_GOLD_TEXT);
                }
                if (SecurePlayerPrefs.GetInt(GameTime.LUDO_PRIME_GAME) == 1)
                {
                    openbutton("1000");
                    ludoPrimeText.text = "OPEN";
                }
                else
                {
                    ludoPrimeText.text = SecurePlayerPrefs.GetString(GameTime.LUDO_PRIME_TEXT);
                }
            }
            else if (GAME_TYPE.Equals(GameTags.PRIVATE))
            {
                BottomPanel.SetActive(true);
                ludoText.text      = "Select Table";
                ludoGoldText.text  = "Select Table";
                ludoPrimeText.text = "Select Table";
                midTitle.text      = "Play Ludo with Friends \n*Select Amount and Press Play Now";
                openbutton("1000");
                openbutton("500");
                openbutton("250");
                openbutton("100");
                openbutton("50");
                openbutton("20");
                openbutton("10");
            }
        }