Example #1
0
        static Tabs()
        {
            toolbar = new TabsToolbar();
            toolbar.Initialize();

            toolbarControl             = toolbarControlProvider.GetControl(toolbar);
            toolbarControl.isDraggable = true;
            toolbarControl.isActivator = true;

            ShortcutsIntegration.secondaryToolbar = toolbarControl;
            EditorApplication.update          += AnalyzeWindowLayout;
            toolbarControlProvider.cleaningUp += SaveOpenTabs;
        }
        public static void Draw(bool drawIcon, ToolbarControlProvider toolbarControlProvider, UnityObject target, UnityObject[] targets, bool isSelected, string label, Rect contentPosition, Rect rowPosition, bool hasFocus)
        {
            var isHovered = rowPosition.Contains(Event.current.mousePosition);

            try
            {
                // TODO: We can hook into AssetsTreeViewGUI.postAssetIconDrawCallback
                // to draw under the VCS integration icons

                var leftPadding = 0;

                if (toolbarControlProvider.window == ToolbarWindow.Project)
                {
                    if (UnityEditor.VersionControl.Provider.enabled)
                    {
                        leftPadding = 9;
                    }
                    else
                    {
                        leftPadding = 2;
                    }
                }

                var iconPosition = new Rect
                                   (
                    contentPosition.x + leftPadding,
                    contentPosition.y,
                    IconSize.Small,
                    IconSize.Small
                                   );

                if (drawIcon)
                {
                    if (PeekPlugin.Configuration.enablePreviewIcons && PreviewUtility.TryGetPreview(target, out var preview) && preview != null)
                    {
                        GUI.DrawTexture(iconPosition, preview);

                        if (target is GameObject gameObject && PrefabUtility.IsAddedGameObjectOverride(gameObject))
                        {
                            GUI.DrawTexture(iconPosition, PeekPlugin.Icons.prefabOverlayAdded?[(int)iconPosition.width]);
                        }
                    }
                }

                if (isHovered || isSelected)
                {
                    var toolbar = ObjectToolbarProvider.GetToolbar(targets);

                    if (!toolbar.isValid)
                    {
                        return;
                    }

                    toolbar.Update();
                    var toolbarControl = toolbarControlProvider.GetControl(toolbar, target);

                    toolbarControl.DrawMainToolInTreeView(iconPosition, contentPosition);

                    var nameWidth = EditorStyles.label.CalcSize(LudiqGUIUtility.TempContent(label)).x;

                    var maxStripWidth     = contentPosition.width - nameWidth - IconSize.Small;
                    var desiredStripWidth = toolbarControl.GetTreeViewWidth();
                    var stripWidth        = Mathf.Min(desiredStripWidth, maxStripWidth);

                    float stripX;

                    switch (PeekPlugin.Configuration.treeViewToolbarAlignment)
                    {
                    case TreeViewToolbarAlignment.Left:
                        stripX = iconPosition.xMax + nameWidth;
                        break;

                    case TreeViewToolbarAlignment.Right:
                        stripX = contentPosition.xMax - stripWidth;
                        break;

                    default: throw PeekPlugin.Configuration.treeViewToolbarAlignment.Unexpected();
                    }

                    var stripPosition = new Rect
                                        (
                        stripX,
                        contentPosition.y,
                        stripWidth,
                        contentPosition.height
                                        );

                    toolbarControl.guiPosition = stripPosition;
                    toolbarControl.DrawInTreeView(contentPosition, isSelected && hasFocus);
                }
            }
            catch (Exception ex)
            {
                Debug.LogException(ex);
            }
        }