static int GetState(IntPtr L) { try { ToLua.CheckArgsCount(L, 1); LuaFramework.LuaManager obj = (LuaFramework.LuaManager)ToLua.CheckObject(L, 1, typeof(LuaFramework.LuaManager)); LuaInterface.LuaState o = obj.GetState(); ToLua.PushObject(L, o); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }