static int WriteByte(IntPtr L)
 {
     try
     {
         ToLua.CheckArgsCount(L, 2);
         LuaFramework.ByteBuffer obj = (LuaFramework.ByteBuffer)ToLua.CheckObject <LuaFramework.ByteBuffer>(L, 1);
         byte arg0 = (byte)LuaDLL.luaL_checknumber(L, 2);
         obj.WriteByte(arg0);
         return(0);
     }
     catch (Exception e)
     {
         return(LuaDLL.toluaL_exception(L, e));
     }
 }