Example #1
0
 public Entity Update(GameTime gameTime, Tools.KeyPress keyPress, Player Player, Level level)
 {
     if (enName == EntityName.LevelExits)
     {
         if (level.getLevelNumber() == 1)
         {
             if (Player.Position.X < 0)
             {
                 level.changeLevelTo(3);
             }
         }
         if (level.getLevelNumber() == 3)
         {
             if (Player.Position.X > level.getLevelSize().X)
             {
                 level.changeLevelTo(1);
             }
         }
     }
     return this;
 }