Example #1
0
        private void ReceiveCallback(IAsyncResult ar)
        {
            //		if ( ar.IsCompleted )
            //		{
            try
            {
                NetReadBuffer buffer       = m_Readbuffer;
                int           nReadDataLen = m_CliSocket.EndReceive(ar);

                if (nReadDataLen == 0)
                {
                    ReinitSocket();
                    PostDisconnectMsg();
                }
                else
                {
                    buffer.setMaxDataPostion(buffer.getMaxDataPostion() + nReadDataLen);
                    DecodeMsg_Cumulative();
                    m_Readbuffer.Settle();

                    BeginRecv();
                }
            }
            catch (Exception e)
            {
                //Debug.LogError( "Recieve callback exception " + e.ToString() );
                Debug.LogException(e);
                ReinitSocket();
                PostDisconnectMsg();
            }
            //		}
        }
Example #2
0
        private bool doDecode()
        {
            if (m_Readbuffer.remaining() > 1)
            {
                int pos = m_Readbuffer.getPostion();

                int size = m_Readbuffer.GetUShort();
                if (size >= 4 && size <= 65535)
                {
                    if (size - 2 <= m_Readbuffer.remaining())
                    {
                        GameMsgType Type = (GameMsgType)m_Readbuffer.GetUShort();

                        INetWorkMessage gamemsg = MsgFactory.CreateMsgByType(Type);
                        if (gamemsg != null)
                        {
                            if (gamemsg.decodeMessage(m_Readbuffer))
                            {
                                if (m_Readbuffer.getPostion() - pos != size)
                                {
                                    Debug.LogError("handleXQMsg position error,Postion :"
                                                   + m_Readbuffer.getPostion() + ","
                                                   + pos + ","
                                                   + size + ",ID:" + Type);
                                    m_Readbuffer.setMaxDataPostion(pos + size);
                                    m_Readbuffer.setPostion(pos + size);
                                }
                                else
                                {
                                    m_ReadMsgQueue.Enqueue(gamemsg);
                                }
                            }
                            else
                            {
                                Debug.LogError("Decode message failed, Type:" + Type + ",Size:" + size);
                                //m_Readbuffer.Clear();
                            }
                        }

                        return(true);
                    }
                    else
                    {
                        m_Readbuffer.setPostion(pos);
                    }
                }
                else
                {
                    return(true);
                }
            }

            return(false);
        }