private void RetrieveControl() { currentMouseHandler = DefaultMouseHandler; currentDraw = DefaultDraw; playerItemsView = new EquipmentView(); playerItemsView.SetForAllItems(Form1.player, 100); }
public void Begin() { int i = 0; playerView = new EquipmentView(); playerView.SetForScrap(player, 400); FillWeapons(ref i); FillBFs(ref i); }
private void RefreshView() { if (playerWeapon == null || !playerWeapon.Text.Equals(player.Weapon.ToString())) { playerWeapon = new Event.TextBox(new Vector(200, 100), player.Weapon.ToString()); } if (playerAmmo == null || !playerAmmo.Text.Equals(player.Weapon.Ammo.ToString())) { playerAmmo = new Event.TextBox(new Vector(200, 150), player.Weapon.Ammo.ToString()); } playerEquipables = new EquipmentView(); playerEquipables.SetForEquipables(player, 400); }
public void HandlePlayer_Mouse(System.Windows.Forms.MouseEventArgs m) { Vector where = new Vector(m.X, m.Y); var assembly = assemblies .Where(kvp => kvp.Key.IsPressed(where)) .Where(kvp => kvp.Value.CanAssembly(player)) .FirstOrDefault(); if (assembly.Value != null) { assembly.Value.Assembly(player); playerView = new EquipmentView(); playerView.SetForScrap(player, 400); } if (exit.IsPressed(where)) { Finished(true); } }
public ILevelBuilder SetContent(Setup.LevelInfoHolder info) { shopsView = new EquipmentView(); shopsView.SetForAllItems(GetRandomStuff(info.tier), VALUES.WIDTH / 2); return(this); }
public ILevelBuilder SetPlayer(PlayerShip ship) { playersView = new EquipmentView(); playersView.SetForAllItems(ship, 50); return(this); }
public Grocery(EquipmentView playerView, EquipmentView shopView) { playerItemsView = playerView; shopItemsView = shopView; playerGold = new Event.TextBox(new Vector(50, 0), "Gold: " + Form1.player.Gold); }