private void timer_Tick(object sender, EventArgs e) { try { ACDActor acd = finder.FindBestItem(); if (acd != null) { if (acd.ACDType == ACDType.Item) { Item item = new Item(acd); switch (item.Quality) { case ItemQuality.CraftingPlan: Sounds.PlaySound(Sound.Crafting); break; case ItemQuality.Rare: Sounds.PlaySound(Sound.Rare); break; case ItemQuality.Magic: Sounds.PlaySound(Sound.Magic); break; case ItemQuality.Legendary: Sounds.PlaySound(Sound.Legendary); break; } } else if (acd.IsGoblin()) { Sounds.PlaySound(Sound.Goblin); } } } catch (Exception ex) { SetStatus(false); MessageBox.Show(ex.Message + "\n" + ex.StackTrace); } }
public static bool ShouldPlay(ACDActor a) { foreach (Filter t in filters) { if (t.CheckActor(a) == true) return true; } return false; }
public override bool Equals(object obj) { if (obj is ACDActor) { ACDActor other = (ACDActor)obj; return(base.Equals(obj) && other.ACDID == CachedACDID && other.ACDAddress == ACDAddress); } return(false); }
public static void PlaySoundForActor(ACDActor a) { foreach (Filter t in filters) { if (t.CheckActor(a) == true) { t.sound.Play(); return; } } }
public static bool ShouldPlay(ACDActor a) { foreach (Filter t in filters) { if (t.CheckActor(a) == true) { return(true); } } return(false); }
private void timer_Tick(object sender, EventArgs e) { try { ACDActor acd = finder.FindBestItem(); if (acd != null) { Settings.PlaySoundForActor(acd); } } catch (Exception ex) { SetStatus(false); MessageBox.Show(ex.Message + "\n" + ex.StackTrace); } }
public ACDActor FindBestItem() { if (d3.Valid == false) { return(null); } ACDActor player = d3.Player(); if (player == null || player.IsValid() == false) { return(null); } if (LastLevelArea != d3.CurrentLevelArea()) { IgnoreList.Clear(); LastLevelArea = d3.CurrentLevelArea(); } foreach (ACDActor a in d3.GetACDActors()) { if (a.IsValid() == false) { continue; } if (IgnoreList.Contains(a)) { continue; } if (a.ACDType == ACDType.Item) { Item item = new Item(a); ItemQuality q = item.Quality; if (q == ItemQuality.Legendary && Settings.PlayOnLegendary) { IgnoreList.Add(a); return(a); } if (q == ItemQuality.Rare && Settings.PlayOnRare) { bool Max62 = item.MaximumLevel() == 62; if ((Max62 && item.ItemLevel >= Settings.Min62s) || (!Max62 && item.ItemLevel >= Settings.Min63s) || item.IsJewelry() && item.ItemLevel >= Settings.MinJewelry) { IgnoreList.Add(a); return(a); } } if (q == ItemQuality.Magic && Settings.PlayOnMagic) { if (item.ItemLevel >= Settings.MinMagic) { IgnoreList.Add(a); return(a); } } if (q == ItemQuality.CraftingPlan && Settings.PlayOnCrafting) { IgnoreList.Add(a); return(a); } } else if (Settings.PlayOnGoblin && a.IsGoblin()) { IgnoreList.Add(a); return(a); } } return(null); }