Example #1
0
        private void UI_Chanvis_Load(object sender, EventArgs e)
        {
            discard_events = false;
            this.Icon      = Program.icon;
            var center = new Point(
                this.Location.X + this.Width / 2,
                this.Location.Y + this.Height / 2);

            var x = 17;

            Vu  = new NPatch.VolumeSlider[src.wf.Channels];
            gVu = new Verter[Vu.Length];
            for (var a = 0; a < gVu.Length; a++)
            {
                var c = new Verter();
                c.Tag           = a;
                c.A_GRAD_1      = System.Drawing.Color.FromArgb(220, 0, 255);
                c.A_GRAD_2      = System.Drawing.Color.Blue;
                c.title         = "Channel " + (a + 1);
                c.level         = 255;
                c.enabled       = chans.Contains(a);
                c.valueChanged += c_valueChanged;
                if (!src.isPlay)
                {
                    c.disableOutput();
                }

                Vu[a]          = new NPatch.VolumeSlider();
                c.giSlider.src = Vu[a];
                Vu[a].enVU     = true;

                this.Controls.Add(c);
                c.Location = new Point(x, -13);
                x         += c.Width + 16;
                gVu[a]     = c;
            }

            x += 17;
            if (x > this.Width)
            {
                this.Width = x;
            }

            panel1.BringToFront();
            this.Location = new Point(
                center.X - this.Width / 2,
                center.Y - this.Height / 2);

            feed   = null;
            outDev = -1;
            chdev(0);
        }
Example #2
0
        void chdev(int steps)
        {
            gPreviewOn.Enabled = false;
            gDevSub.Enabled    = false;
            gDevAdd.Enabled    = false;
            Application.DoEvents();

            outDev += steps;
            if (outDev < -1)
            {
                outDev = WaveOut.DeviceCount - 1;
            }
            if (outDev >= WaveOut.DeviceCount)
            {
                outDev = -1;
            }

            gNDev.Text = outDev == -1 ? "windows-default" : "output " + (outDev + 1);

            if (feed != null)
            {
                feed.Dispose();
            }

            var chans = new List <int>();

            for (int a = 0; a < gVu.Length; a++)
            {
                if (gVu[a].enabled)
                {
                    chans.Add(a);
                }
            }

            this.chans         = chans.ToArray();
            feed               = new Testfeed(src, this.chans, Vu, gPreviewOn.Checked ? outDev : -2);
            gPreviewOn.Enabled = true;
            gDevSub.Enabled    = true;
            gDevAdd.Enabled    = true;
            if (!feed.ok)
            {
                this.Close();
            }
        }