/// <summary> /// ���������� /// </summary> /// /// <param name="x"></param> /// <param name="y"></param> /// <param name="width_0"></param> /// <param name="height_1"></param> public LComponent(int x, int y, int width_0, int height_1) { this.alpha = 1.0f; this.visible = true; this.enabled = true; this.focusable = true; this.selected = false; this.desktop = Desktop.EMPTY_DESKTOP; this.SetLocation(x, y); this.width = width_0; this.height = height_1; this.screenRect = LSystem.screenRect; if (this.width == 0) { this.width = 10; } if (this.height == 0) { this.height = 10; } }
public virtual void Destroy() { lock (this) { if (useScreenListener) { foreach (ScreenListener t in screens) { t.Dispose(); } } useScreenListener = false; replaceLoading = false; replaceDelay.SetDelay(10); tx = ty = 0; isClose = true; CallEvents(false); isTranslate = false; isNext = false; isGravity = false; isNext = false; isLock = true; if (sprites != null) { sprites.Dispose(); sprites = null; } if (desktop != null) { desktop.Dispose(); desktop = null; } if (currentScreen != null) { LTexture parent = currentScreen.GetParent(); if (parent != null) { parent.CloseChildAll(); parent.Destroy(); } else { currentScreen.Destroy(); } currentScreen = null; } if (gravityHandler != null) { gravityHandler.Dispose(); gravityHandler = null; } if (releases != null) { foreach (LRelease r in releases) { if (r != null) { r.Dispose(); } } CollectionUtils.Clear(releases); } Dispose(); } }
public override void Dispose() { running = false; try { if (avgThread != null) { avgThread.Interrupt(); avgThread = null; } } catch (Exception) { } if (desktop != null) { desktop.Dispose(); desktop = null; } if (sprites != null) { sprites.Dispose(); sprites = null; } if (command != null) { command = null; } if (scrCG != null) { scrCG.Dispose(); scrCG = null; } if (dialog != null) { if (dialog.GetFileName() != null) { dialog.Destroy(); dialog = null; } } base.Dispose(); }
private void InitDesktop() { if (desktop != null && sprites != null) { return; } this.desktop = new Desktop(this, GetWidth(), GetHeight()); this.sprites = new Sprites(GetWidth(), GetHeight()); if (dialog == null) { LImage tmp = LImage.CreateImage(GetWidth() - 20, GetHeight() / 2 - 20, true); LGraphics g = tmp.GetLGraphics(); g.SetColor(0, 0, 0, 125); g.FillRect(0, 0, tmp.GetWidth(), tmp.GetHeight()); g.Dispose(); g = null; dialog = new LTexture(GLLoader.GetTextureData(tmp)); if (tmp != null) { tmp.Dispose(); tmp = null; } } this.message = new LMessage(dialog, 0, 0); this.message.SetFontColor(LColor.white); int size = message.GetWidth() / (message.GetMessageFont().GetSize()); if (LSystem.scaleWidth != 1 || LSystem.scaleHeight != 1) { if (size % 2 != 0) { size = size + 2; } else { size = size + 3; } } else { if (size % 2 != 0) { size = size - 3; } else { size = size - 4; } } this.message.SetMessageLength(size); this.message.SetLocation((GetWidth() - message.GetWidth()) / 2, GetHeight() - message.GetHeight() - 10); this.message.SetVisible(false); this.select = new LSelect(dialog, 0, 0); this.select.SetLocation(message.X(), message.Y()); this.scrCG = new AVGCG(); this.desktop.Add(message); this.desktop.Add(select); this.select.SetVisible(false); }
public void Destroy() { lock (this) { useKeyListener = false; useTouchListener = false; replaceLoading = false; replaceDelay.SetDelay(10); tx = ty = 0; isClose = true; CallEvents(false); isTranslate = false; isNext = false; isGravity = false; isCamera = false; isLock = true; if (touchs != null) { touchs.Clear(); touchs = null; } if (keys != null) { keys.Clear(); touchs = null; } if (sprites != null) { sprites.Dispose(); sprites = null; } if (desktop != null) { desktop.Dispose(); desktop = null; } if (currentScreen != null) { LTexture parent = currentScreen.GetParent(); if (parent != null) { parent.CloseChildAll(); parent.Destroy(); } else { currentScreen.Destroy(); } currentScreen = null; } if (gravityHandler != null) { gravityHandler.Dispose(); gravityHandler = null; } camera = null; if (releases != null) { foreach (LRelease r in releases) { if (r != null) { r.Dispose(); } } releases.Clear(); } Dispose(); } }
private void InitDesktop() { if (desktop != null && sprites != null) { return; } this.desktop = new Desktop(this, GetWidth(), GetHeight()); this.sprites = new Sprites(GetWidth(), GetHeight()); if (dialog == null) { LPixmap g = new LPixmap(GetWidth() - 20, GetHeight() / 2 - 20, true); g.SetAlphaValue(0, 0, 0, 125); g.FillRect(0, 0, g.GetWidth(), g.GetHeight()); g.Dispose(); dialog = g.Texture; g = null; } this.message = new LMessage(dialog, 0, 0); this.message.SetFontColor(LColor.white); int size = message.GetWidth() / (message.GetMessageFont().GetSize()); if (LSystem.scaleWidth != 1 || LSystem.scaleHeight != 1) { if (size % 2 != 0) { size = size + 2; } else { size = size + 3; } } else { if (size % 2 != 0) { size = size - 3; } else { size = size - 4; } } this.message.SetMessageLength(size); this.message.SetLocation((GetWidth() - message.GetWidth()) / 2, GetHeight() - message.GetHeight() - 10); this.message.SetVisible(false); this.select = new LSelect(dialog, 0, 0); this.select.SetLocation(message.X(), message.Y()); this.scrCG = new AVGCG(); this.desktop.Add(message); this.desktop.Add(select); this.select.SetVisible(false); }
public virtual void OnCreate(int width, int height) { this.mode = SCREEN_CANVAS_REPAINT; this.baseInput = this; this.width = width; this.height = height; this.halfWidth = width / 2; this.halfHeight = height / 2; this.touchX = touchY = lastTouchX = lastTouchY = touchDX = touchDY = 0; this.isLoad = isLock = isClose = isTranslate = isGravity = false; if (sprites != null) { sprites.Dispose(); sprites = null; } this.sprites = new Sprites(width, height); if (desktop != null) { desktop.Dispose(); desktop = null; } this.desktop = new Desktop(baseInput, width, height); this.isNext = true; }
internal void SetDesktop(Desktop desktop_0) { if (this.desktop == desktop_0) { return; } this.desktop = desktop_0; this.input = desktop_0.input; }
public virtual void Dispose() { this.isClose = true; this.desktop.SetComponentStat(this, false); if (this.parent != null) { this.parent.Remove(this); } this.desktop = Desktop.EMPTY_DESKTOP; this.input = null; this.parent = null; if (imageUI != null) { for (int i = 0; i < imageUI.Length; i++) { imageUI[i].Destroy(); imageUI[i] = null; } this.imageUI = null; } if (background != null) { this.background.Destroy(); this.background = null; } this.selected = false; this.visible = false; }