/// <summary> /// 检查两个矩形是否发生了碰撞 /// </summary> /// /// <param name="rect1"></param> /// <param name="rect2"></param> /// <returns></returns> public static bool IsRectToRect(RectBox rect1, RectBox rect2) { return rect1.Intersects(rect2); }
/// <summary> /// 检查两个矩形是否发生了碰撞 /// </summary> /// /// <param name="rect1"></param> /// <param name="rect2"></param> /// <returns></returns> public static bool IsRectToRect(RectBox rect1, RectBox rect2) { return rect1.Intersects(rect2); }