Example #1
0
 private static void UpdateStatus(string text, IconPick v)
 {
     v.statusMessage.Invoke((MethodInvoker) delegate
     {
         v.statusMessage.Text = text;
     });
 }
 public static void SetIcon(string id, IconPick v)
 {
     v.statusMessage.Invoke((MethodInvoker) delegate
     {
         v.statusMessage.Text = "Connecting to League Client...";
     });
     try
     {
         var auth = League.GetAuth();
         v.statusMessage.Invoke((MethodInvoker) delegate
         {
             v.statusMessage.Text = "Sending request...";
         });
         League.SendRequest(auth.Item1, auth.Item2, id);
         v.statusMessage.Invoke((MethodInvoker) delegate
         {
             v.statusMessage.Text = "Icon was set successfully.";
         });
     } catch (Exception)
     {
         v.statusMessage.Invoke((MethodInvoker) delegate
         {
             v.statusMessage.Text = "Can't connect to League Client. Is it on?";
         });
     }
 }
Example #3
0
 public static void SetIcon(string id, IconPick v)
 {
     UpdateStatus("Connecting to League Client...", v);
     try
     {
         var auth = League.GetAuth();
         UpdateStatus("Sending Icon Change Request...", v);
         League.SendRequest(auth.Item1, auth.Item2, id);
         UpdateStatus("Icon was set successfully.", v);
     } catch (Exception)
     {
         UpdateStatus("Can't connect to League Client. Is it on?", v);
     }
 }