Example #1
0
        public IntPoint hunt(IntPoint whereNow, IntPoint toGo)
        {
            IntPoint whereNowOld = new IntPoint(whereNow.x, whereNow.y);

            if (whereNow.x < 0) whereNow.x = 0;
            if (whereNow.x >= maxWave) whereNow.x = maxWave - 1;
            if (toGo.x < 0) toGo.x = 0;
            if (toGo.x >= maxWave) toGo.x = maxWave - 1;
            if (whereNow.y < 0) whereNow.y = 0;
            if (whereNow.y >= maxWave) whereNow.y = maxWave - 1;
            if (toGo.y < 0) toGo.y = 0;
            if (toGo.y >= maxWave) toGo.y = maxWave - 1;

            build_wave(0, 0, toGo.x, toGo.y);
            int d = wave[whereNow.x, whereNow.y];
            if (d != 0)
            {
                int size = wave.GetLength(0);
                int size2 = wave.GetLength(1);

                if (WorldLive.percent(50))
                {
                    if (whereNow.x > 0) if (wave[whereNow.x - 1, whereNow.y] == d - 1) return new IntPoint(whereNowOld.x-1, whereNowOld.y);// h.move("up");
                    if (whereNow.x < size - 1) if (wave[whereNow.x + 1, whereNow.y] == d - 1) return new IntPoint(whereNowOld.x+1, whereNowOld.y);//h.move("down");
                    if (whereNow.y > 0) if (wave[whereNow.x, whereNow.y - 1] == d - 1) return new IntPoint(whereNowOld.x, whereNowOld.y-1);//h.move("left");
                    if (whereNow.y < size2 - 1) if (wave[whereNow.x, whereNow.y + 1] == d - 1) return new IntPoint(whereNowOld.x, whereNowOld.y+1);//h.move("right");
                }
                else
                {
                    if (whereNow.y > 0) if (wave[whereNow.x, whereNow.y - 1] == d - 1) return new IntPoint(whereNowOld.x, whereNowOld.y - 1);//h.move("left");
                    if (whereNow.y < size2 - 1) if (wave[whereNow.x, whereNow.y + 1] == d - 1) return new IntPoint(whereNowOld.x, whereNowOld.y + 1);//h.move("right");
                    if (whereNow.x > 0) if (wave[whereNow.x - 1, whereNow.y] == d - 1) return new IntPoint(whereNowOld.x - 1, whereNowOld.y);// h.move("up");
                    if (whereNow.x < size - 1) if (wave[whereNow.x + 1, whereNow.y] == d - 1) return new IntPoint(whereNowOld.x + 1, whereNowOld.y);//h.move("down");
                }
            }
            return new IntPoint(-1, -1);
        }
Example #2
0
        void TryToMove(IntPoint where)
        {
            if (where.x >= 0 && where.y >= 0 && where.x < WorldLive.worldSizeX && where.y < WorldLive.worldSizeY)
            {
                foreach (gameObjMain t in Program.gameList.objects)
                {
                    if (t.i == where.x && t.j == where.y && t.IsBlocking == true) { say("Не пройти"); return; }
                }

                setPos(where.x, where.y);
                say(i.ToString() + " " + j.ToString());
            }

            else say("Хм..");
        }
Example #3
0
        void someSearch()
        {
            switch (stage)
            {
                case 0:
                    say("Кушать хочу");
                    target = new IntPoint(-1, -1);
                    foreach(gameObjMain t in Program.gameList.objects)
                    {
                        if (t is grassEat) { (target as IntPoint).x = t.i; (target as IntPoint).y = t.j; stage++; say("О вон какая вкусняшка!"); return; }
                    }
                    say("Похоже еды нет. Хнык хнык.");

                    break; //выбор точки

                case 1:
                    if (i == (target as IntPoint).x && j == (target as IntPoint).y)
                    {
                        priority = 0;
                        say("Ну пришел вроде");
                        stage++;
                    }
                    else
                    {
                       IntPoint t = WorldLive.Wave.hunt(new IntPoint(i, j), new IntPoint((target as IntPoint).x, (target as IntPoint).y));
                       TryToMove(t);
                    }
                    break; //волна

                case 2:
                    break; //съел
            }
        }