Example #1
0
        public void Allocate(Link link)
        {
            if (state != State.FREE)
                throw new ApplicationException("Cannot reserve not free slot");

            state = State.TAKEN;
            slotOWner = link;
        }
Example #2
0
        public void AllocatePath(Link link)
        {
            if (currCapacity < link.capacityNeeded)
                throw new ApplicationException("cannot allocate link!");
            if (allocatedLinks.Exists(x => x == link))
                throw new ApplicationException("link already exists!");

            allocatedLinks.Add(link);
            currCapacity -= link.capacityNeeded;
        }
Example #3
0
        public void AllocateSlot(Link link, int slot)
        {
            List<int> neededSlots = GetNeededSlotsForLinkAndBeginPosition(link, slot);

            foreach(int slotNo in neededSlots) //TODO: refactor - use .foreach
            {
                if (!slots[slotNo].IsAvailable())
                    throw new ApplicationException("cannot allocate taken slot");

                slots[slotNo].Allocate(link);
            }
        }
Example #4
0
        public void DeallocatePath(Link link)
        {
            if (!allocatedLinks.Remove(link))
                throw new ApplicationException("link not exists!");

            currCapacity += link.capacityNeeded;
        }
Example #5
0
        public void DeallocateSlot(Link link, int slot)
        {
            List<int> neededSlots = GetNeededSlotsForLinkAndBeginPosition(link, slot);

            neededSlots.ForEach(x => slots[x].Deallocate());
        }
Example #6
0
        private List<Connection> FindShortestReversedPathForLinkAndGivenDestination(Link link, Device source, Device destination)
        {
            Device currDev = destination;
            List<Connection> path = new List<Connection>();
            while (currDev != source)
            {
                Connection currPath = currDev.outgoingConnections.Find(x => x.destination.mark == currDev.mark - 1);
                if (currPath == null)
                    throw new ApplicationException("dsadsads");
                path.Add(currPath);

                currDev = currPath.destination;
            }

            path.Reverse();

            return path;
        }
Example #7
0
 private void ValidateLinkPaths(Link link)
 {
     VerifyPathsSize(link);
     VerifyPathsSourceAndDestination(link);
     CheckPathsConsistency(link);
     CheckIfLinkIsAllocatedOnAllItsPathConnections(link);
     CheckIfEveryConnectionInWholePathIsUnique(link);
 }
Example #8
0
        private static void VerifyPathsSize(Link link)
        {
            if (link.mainPath.Count == 0)
                throw new PathValidationException("Path size is 0!");

            if (link.additionalDestinationPaths.Count != link.additionalDestinations.Count)
                throw new PathValidationException("Not all additional destination paths are calculated");
            if (link.additionalDestinationPaths.Any(x => x.Count == 0))
                throw new PathValidationException("Additional destination path size is 0!");

            if (link.additionalSourcePaths.Count != link.additionalSourcePaths.Count)
                throw new PathValidationException("Not all additional source paths are calculated");
            if (link.additionalSourcePaths.Any(x => x.Count == 0))
                throw new PathValidationException("Additional source path size is 0!");
        }
Example #9
0
        private List<Connection> FindShortestPathForLinkAndGivenDestination(Link link, Device source, Device destination)
        {
            Device currDev = destination;
            List<Connection> path = new List<Connection>();
            while (currDev != source)
            {
                Connection currPath = currDev.incomingConnections.Find(x => x.source.mark == currDev.mark - 1);
                path.Add(currPath);

                currDev = currPath.source;
            }

            path.Reverse();

            return path;
        }
Example #10
0
 private void CheckIfEveryConnectionInWholePathIsUnique(Link link)
 {
     if (link.wholePath.Distinct().ToList().Count != link.wholePath.Count)
         throw new ApplicationException("Whole path connections are not distinct!");
 }
Example #11
0
 private static void CheckIfLinkIsAllocatedOnAllItsPathConnections(Link link)
 {
     if (!link.wholePath.All(x => x.IsLinkAllocated(link)))
         throw new PathValidationException("Path is not allocated on all its connections!");
 }
Example #12
0
        private void AllocateLinkPath(Link link)
        {
            AllocateMainPath(link);
            AllocateAdditionalPaths(link);

            ValidateLinkPaths(link);
        }
Example #13
0
        private void AllocateMainPath(Link link)
        {
            CreateMarksWithBFS(link, link.mainSource);
            if (link.mainDestination.mark == NOT_SEEN)
                throw new ApplicationException("Path allocation algirithm cannot allocate a link: " + link.name);

            if (link.mainPath != null)
                throw new ApplicationException("main path should be empty in this moment!");
            List<Connection> path = FindShortestPathForLinkAndGivenDestination(link, link.mainSource, link.mainDestination);
            path.ForEach(x => x.AllocatePath(link));
            link.mainPath = path;
        }
Example #14
0
        private void AllocateAdditionalSourcesPaths(Link link)
        {
            foreach (Device source in link.additionalSources)
            {
                CreateMarksWithBFS(link, source);
                int minMark = link.devicesOnWholePath.Min(x => x.mark);
                if (minMark == int.MaxValue)
                    throw new ApplicationException("Path allocation algoritithm cannot allocate additional source for link: " + link.name);

                Device devWithMinMark = link.devicesOnWholePath.Find(x => x.mark == minMark);

                List<Connection> additionalSourcePath =
                    FindShortestPathForLinkAndGivenDestination(link, source, devWithMinMark);
                additionalSourcePath.ForEach(x => x.AllocatePath(link));

                link.additionalSourcePaths.Add(additionalSourcePath);
            }
        }
Example #15
0
 private void AllocateAdditionalPaths(Link link)
 {
     AllocateAdditionalSourcesPaths(link);
     AllocateAdditionalDestinationPaths(link);
 }
Example #16
0
 private static void VerifyPathsSourceAndDestination(Link link)
 {
     VerifyPathSource(link.mainPath, link.mainSource);
     VerifyPathDestination(link.mainPath, link.mainDestination);
     for (int i = 0; i < link.additionalSources.Count; i++)
     {
         VerifyPathSource(link.additionalSourcePaths[i], link.additionalSources[i]);
     }
     for (int i = 0; i < link.additionalDestinations.Count; i++)
     {
         VerifyPathDestination(link.additionalDestinationPaths[i], link.additionalDestinations[i]);
     }
 }
Example #17
0
        /// <summary>
        /// 
        /// </summary>
        /// <param name="link"></param>
        /// <param name="slot"></param>
        /// <returns>EMPTY LIST MEANS IMPOSSIBLE - BUGFIX</returns>
        public List<int> GetNeededSlotsForLinkAndBeginPosition(Link link, int slot)
        {
            int currSlot = slot * maxCapacity / link.maxCapacityOnPath;
            int currModulo = slots.Count;
            int currConnectionModuloForLink = maxCapacity / link.capacityNeeded;
            int noOfAllocatedSlots = currModulo / currConnectionModuloForLink;

            List<int> neededSlots = new List<int>();
            for (int i = currSlot; i < currModulo; i += currConnectionModuloForLink)
            {
                neededSlots.Add(i);
            }

            return neededSlots;
        }
Example #18
0
 public bool CanAllocateLink(Link link)
 {
     return currCapacity >= link.capacityNeeded;
 }
Example #19
0
 public bool IsLinkAllocated(Link link)
 {
     return allocatedLinks.Any(x => x == link);
 }
Example #20
0
        /// <summary>
        /// Comparation in decreasing order of capacity needed and then in dst.name order.
        /// </summary>
        /// <param name="lhs"></param>
        /// <param name="rhs"></param>
        /// <returns></returns>
        public int LinkCmp(Link lhs, Link rhs)
        {
            if (lhs.capacityNeeded > rhs.capacityNeeded) return -1;
            if (lhs.capacityNeeded < rhs.capacityNeeded) return 1;

            return String.CompareOrdinal(rhs.mainDestination.name, lhs.mainDestination.name);
        }
Example #21
0
 private void CheckNumberOfAllocatedSlots(Link link)
 {
     foreach (Connection connection in link.mainPath)
     {
         int neededSlotsOnConnection = link.capacityNeeded / connection.CapacityPerSlot;
         int slotsAllocatedOnConnection = connection.slots.Count(x => x.slotOWner == link);
         if (neededSlotsOnConnection != slotsAllocatedOnConnection)
             throw new PathValidationException("Slots number allocated on connection is wrong");
     }
 }
Example #22
0
 private static void CheckPathsConsistency(Link link)
 {
     CheckPathConsistency(link.mainPath);
     link.additionalSourcePaths.ForEach(CheckPathConsistency);
     link.additionalDestinationPaths.ForEach(CheckPathConsistency);
 }
Example #23
0
        public bool CanAllocateSlot(Link link, int slot)
        {
            List<int> neededSlots = GetNeededSlotsForLinkAndBeginPosition(link, slot);

            return CanAllocateSlots(neededSlots);
        }
Example #24
0
        /// <summary>
        /// reversed BFS uses one-way links in reversed direction
        /// (uses incoming connections instead of outgoing connections)
        /// </summary>
        /// <param name="link"></param>
        /// <param name="destination"></param>
        private void CreateMarksWithReversedBFS(Link link, Device startPoint)
        {
            Queue<Device> frontier = new Queue<Device>();
            frontier.Enqueue(startPoint);
            ResetMarks(NOT_SEEN);
            startPoint.mark = START_POINT;

            while (frontier.Count != 0)
            {
                Device curr = frontier.Dequeue();

                foreach (Connection c in curr.incomingConnections)
                {
                    if (c.source.mark == NOT_SEEN && c.CanAllocateLink(link))
                    {
                        c.source.mark = curr.mark + 1;
                        frontier.Enqueue(c.source);
                    }
                }
            }
        }