Example #1
0
        private void mainCanvas_MouseRightButtonDown(object sender, MouseButtonEventArgs e)
        {
            ShapeLine myLine = null;

            myLine = new ShapeLine();
            myLine.RectangleOne   = tryGetRectangle(e);
            mainCanvas.MouseMove += myLine.onMouseMove;
            firstRect             = tryGetShape(e); //Присвоение переменной для дальнейшего сравнения типов
            if (tryGetRectangle(e) != null && tryGetShape(e).GetType() != typeof(ShapeRectangle))
            {
                mainCanvas.MouseMove += myLine.reDrawingLine1;
            }
            myLine.mainCanvas = this.mainCanvas;
            myLine.onMouseDown(sender, e);
            mainCanvas.Children.Add(myLine.line);
            listLine.Add(myLine);
        }
Example #2
0
 private void Method(ShapeLine line, MouseButtonEventArgs e)
 {
     if (tryGetRectangle(e) != null &&
         line.RectangleOne != null &&
         tryGetShape(e).GetType() == typeof(ShapeRectangle) &&
         line.RectangleOne != line.RectangleTwo &&
         tryGetShape(e).GetType() != firstRect.GetType())
     {
         mainCanvas.MouseMove += line.reDrawingLine2;
     }
     else
     {
         if (mainCanvas.Children.Count > 0)
         {
             for (int i = 3; i > 0; i--)
             {
                 mainCanvas.Children.RemoveAt(this.mainCanvas.Children.Count - 1); //Удаление последних трех элементов, так как линия теперь из 3 линий, для имитации стрелки
             }
         }
     }
 }
Example #3
0
 private void mainCanvas_MouseRightButtonDown(object sender, MouseButtonEventArgs e)
 {
         ShapeLine myLine = null;
         myLine = new ShapeLine();
         myLine.RectangleOne = tryGetRectangle(e);
         mainCanvas.MouseMove += myLine.onMouseMove;
          firstRect = tryGetShape(e); //Присвоение переменной для дальнейшего сравнения типов
         if (tryGetRectangle(e) != null && tryGetShape(e).GetType() != typeof(ShapeRectangle))
         {
             mainCanvas.MouseMove += myLine.reDrawingLine1;                   
         }
         myLine.mainCanvas = this.mainCanvas;
         myLine.onMouseDown(sender, e);
         mainCanvas.Children.Add(myLine.line);
         listLine.Add(myLine);
 }