Write() public method

public Write ( Stream stream ) : void
stream Stream
return void
        public override void Run(CommandArgs e)
        {
            var mmds = Process.GetProcessesByName("MikuMikuDance");

            e.Cancel = true;

            try
            {
                if (!mmds.Any())
                {
                    MessageBox.Show(this.ApplicationForm, Util.Bilingual
                    (
                        this.Scene.Language,
                        "MikuMikuDance が起動されていません。\r\nMikuMikuDance が起動している状態で実行してください。",
                        "Cannot find MikuMikuDance.\r\nPlease start MikuMikuDance to proceed."
                    ), Util.Bilingual(this.Scene.Language, this.Text, this.EnglishText), MessageBoxButtons.OK, MessageBoxIcon.Information);

                    return;
                }

                switch (this.Scene.Mode)
                {
                    case EditMode.CameraMode:
                    case EditMode.ModelMode:
                        break;
                    case EditMode.None:
                        MessageBox.Show(this.ApplicationForm, Util.Bilingual
                        (
                            this.Scene.Language,
                            "モデルの現在の変形状態およびモデル、カメラ、または照明のキーフレームのみ送信できます。\r\nモデル、カメラ、または照明を選択してください。",
                            "Only the current model transformation or model, camera, light keyframes can be sent.\r\nPlease select them first."
                        ), Util.Bilingual(this.Scene.Language, this.Text, this.EnglishText), MessageBoxButtons.OK, MessageBoxIcon.Information);

                        return;
                }

                using (var f = new SetMmdTransformationForm(this.Scene.Language, mmds))
                {
                    if (f.ShowDialog(this.ApplicationForm) != DialogResult.OK)
                        return;

                    if (this.Scene.Mode == EditMode.ModelMode)
                    {
                        var model = this.Scene.ActiveModel;
                        var changedBonesOnly = f.ChangedBonesOnly;
                        var vpd = new VpdDocument
                        {
                            ParentFileName = "miku.osm",
                        };
                        var vmd = new VmdDocument
                        {
                            ModelName = model.Name,
                        };
                        var useVmd = false;
                        var frameNumbers = model.Bones.SelectMany(_ => _.Layers)
                                                      .SelectMany(_ => _.Frames)
                                                      .Where(_ => _.Selected)
                                                      .Select(_ => _.FrameNumber)
                                                      .Concat(model.Morphs.SelectMany(_ => _.Frames)
                                                                          .Where(_ => _.Selected)
                                                                          .Select(_ => _.FrameNumber))
                                                      .DefaultIfEmpty(0)
                                                      .ToArray();
                        var firstFrame = frameNumbers.Min();

                        foreach (var i in model.Bones)
                        {
                            var local = i.CurrentLocalMotion;

                            if (!changedBonesOnly ||
                                local.Move != Vector3.Zero ||
                                local.Rotation != Quaternion.Identity)
                                vpd.Bones.Add(new VpdBone
                                {
                                    BoneName = i.Name,
                                    Position = ToArray(local.Move),
                                    Quaternion = ToArray(local.Rotation),
                                });

                            foreach (var j in i.Layers.First().SelectedFrames)
                            {
                                useVmd = true;

                                vmd.BoneFrames.Add(new VmdBoneFrame
                                {
                                    FrameTime = (uint)(j.FrameNumber - firstFrame),
                                    Name = i.Name,
                                    Position = ToArray(j.Position),
                                    Quaternion = ToArray(j.Quaternion),
                                    RotationInterpolation = ToArray(j.InterpolRA, j.InterpolRB),
                                    XInterpolation = ToArray(j.InterpolXA, j.InterpolXB),
                                    YInterpolation = ToArray(j.InterpolYA, j.InterpolYB),
                                    ZInterpolation = ToArray(j.InterpolZA, j.InterpolZB),
                                });
                            }
                        }

                        foreach (var i in model.Morphs)
                            foreach (var j in i.SelectedFrames)
                            {
                                useVmd = true;

                                vmd.MorphFrames.Add(new VmdMorphFrame
                                {
                                    FrameTime = (uint)(j.FrameNumber - firstFrame),
                                    Name = i.Name,
                                    Weight = j.Weight,
                                });
                            }

                        if (useVmd)
                            using (var vmdStream = new MemoryStream())
                            {
                                vmd.Write(vmdStream);
                                vmdStream.Seek(0, SeekOrigin.Begin);

                                MmdDrop.DropFile(f.SelectedMmd.MainWindowHandle, new MmdDropFile("TempMotion" + f.SelectedMmd.Id + ".vmd", vmdStream));
                            }

                        using (var vpdStream = new MemoryStream(Encoding.GetEncoding(932).GetBytes(vpd.GetFormattedText())))
                            MmdDrop.DropFile(f.SelectedMmd.MainWindowHandle, new MmdDropFile("TempPose" + f.SelectedMmd.Id + ".vpd", vpdStream)
                            {
                                Timeout = 500,
                            });
                    }
                    else if (this.Scene.Mode == EditMode.CameraMode)
                    {
                        var vmd = new VmdDocument
                        {
                            ModelName = "カメラ・照明\0on Data",
                        };

                        foreach (var i in this.Scene.Cameras.First().Layers.First().SelectedFrames)
                            vmd.CameraFrames.Add(new VmdCameraFrame
                            {
                                FrameTime = (uint)i.FrameNumber,
                                Position = ToArray(i.Position),
                                Angle = ToArray(new Vector3(-i.Angle.X, (float)(i.Angle.Y - Math.PI), i.Angle.Z)),
                                FovInDegree = (int)MathHelper.ToDegrees(i.Fov),
                                Ortho = /* TODO: get perspective */ false,
                                Radius = -i.Radius,
                                AngleInterpolation = ToArray(i.InterpolRoteA, i.InterpolRoteB),
                                XInterpolation = ToArray(i.InterpolMoveA, i.InterpolMoveB),
                                YInterpolation = ToArray(i.InterpolMoveA, i.InterpolMoveB),
                                ZInterpolation = ToArray(i.InterpolMoveA, i.InterpolMoveB),
                                RadiusInterpolation = ToArray(i.InterpolDistA, i.InterpolDistB),
                                FovInterpolation = ToArray(i.InterpolFovA, i.InterpolFovB),
                            });

                        foreach (var i in this.Scene.Lights.First().SelectedFrames)
                            vmd.LightFrames.Add(new VmdLightFrame
                            {
                                FrameTime = (uint)i.FrameNumber,
                                Position = ToArray(-i.Position / 100),
                                Color = ToArray(i.Color),
                            });

                        using (var vmdStream = new MemoryStream())
                        {
                            vmd.Write(vmdStream);
                            vmdStream.Seek(0, SeekOrigin.Begin);

                            MmdDrop.DropFile(f.SelectedMmd.MainWindowHandle, new MmdDropFile("TempMotion" + f.SelectedMmd.Id + ".vmd", vmdStream));
                        }
                    }
                }
            }
            finally
            {
                foreach (var i in mmds)
                    i.Dispose();
            }
        }