Example #1
0
        /// <summary>
        /// Initialize the game.
        /// </summary>
        public void init()
        {
            this.turn             = (random.Next() + (rev ? 1 : 0)) % PLAYER_NUM;
            this.lastTrashed      = null;
            this.lastTrashedField = null;

            for (int i = 0; i < FIELD_NUM; i++)
            {
                this.fields[i].Init(this.talon.Trash);
            }
            this.players[rev ? 1 : 0].Init(this.talon.Trash);
            this.players[rev ? 0 : 1].Init(this.talon.Trash);
            talon.Init();
            for (int i = 0; i < INIT_CARD; i++)
            {
                this.talon.Deck.Draw(this.players[rev ? 1 : 0].Hand);
                this.talon.Deck.Draw(this.players[rev ? 0 : 1].Hand);
            }
            this.talon.Deck.Draw(this.players[this.turn].Hand);
            this.talon.Deck.Draw(this.players[this.turn].Hand);
            this.status.Current = GameStatus.Status.First;
        }
Example #2
0
 /// <summary>
 /// Shuffle the card.
 /// </summary>
 public void Shuffle(GameRandom random)
 {
     this.list = this.list.OrderBy(i => random.Next()).ToList();
 }
Example #3
0
 /// <summary>
 /// Get random color.
 /// </summary>
 /// <returns>Color instance.</returns>
 public static Color GetRandom(GameRandom random)
 {
     return(Color.List[random.Next() % Color.List.Length]);
 }