public static string ChooseTexture2D() { var w = new ResourceBrowser(); w.Text = "Choose Texture 2D"; var mgr = Game.Instance.ResourceManager; return w.ChooseResource(mgr.SearchPaths, mgr.Tex2D.SubfolderName); }
public static string ChooseShader() { var w = new ResourceBrowser(); w.Text = "Choose Shader"; var mgr = Game.Instance.ResourceManager; return w.ChooseResource(mgr.SearchPaths, ResourceManager.SUBFOLDER_SHADER); }