public void Set(Texture texture, Sampler sampler, TextureUnit textureUnit) { Contract.Requires<ArgumentOutOfRangeException>(textureUnit >= TextureUnit.Zero); this.Texture = texture; this.TextureUnit = textureUnit; this.Sampler = sampler; }
public void Set(Texture texture, TextureUnit textureUnit) { Contract.Requires<ArgumentOutOfRangeException>(textureUnit >= TextureUnit.Zero); this.Set(texture, null, textureUnit); }