Example #1
0
        public void AddBuildingToPlanetFalse()
        {
            var planet = PlanetFactory.Create();

            var building = new BuildingsTest().CreateMetalMine();

            // Adds second level
            Assert.False(planet.AddBuilding(building.BuildingLevels.ElementAt(1)));

            Assert.Equal(planet.BuiltBuildings.Count, 0);
        }
Example #2
0
        public void CheckStartBuildingSuccess()
        {
            var planet = PlanetFactory.Create();

            var building = new BuildingsTest().CreateMetalMine();

            // Start building lvl 1 metal mine
            Assert.True(planet.StartBuildingBuilding(building.BuildingLevels.ElementAt(0)));
            Assert.NotNull(planet.CurrentlyBuilding);

            // Wait for building to be built
            Thread.Sleep(1001);

            // Refreshes old build and starts building lvl 2 metal mine
            Assert.True(planet.StartBuildingBuilding(building.BuildingLevels.ElementAt(1)));
            Assert.NotNull(planet.CurrentlyBuilding);
            Assert.Equal(planet.BuiltBuildings.Count, 1);
        }
Example #3
0
        public void CheckStartBuildingWhenAlreadyBuilding()
        {
            var planet = PlanetFactory.Create();

            var building = new BuildingsTest().CreateMetalMine();

            // Start building lvl 1 metal mine
            Assert.True(planet.StartBuildingBuilding(building.BuildingLevels.ElementAt(0)));
            Assert.NotNull(planet.CurrentlyBuilding);

            // Wait to short for building to be built
            Thread.Sleep(200);

            // Refreshes old build, detects that it has not 
            // finish building and does not start building lvl 2 metal mine
            Assert.False(planet.StartBuildingBuilding(building.BuildingLevels.ElementAt(1)));
            Assert.NotNull(planet.CurrentlyBuilding);
            Assert.Equal(planet.BuiltBuildings.Count, 0);
        }
Example #4
0
        public void StopBuildingAfterComplete()
        {
            var planet = PlanetFactory.Create();

            var building = new BuildingsTest().CreateMetalMine();

            // Start building lvl 1 metal mine
            Assert.True(planet.StartBuildingBuilding(building.BuildingLevels.ElementAt(0)));
            Assert.NotNull(planet.CurrentlyBuilding);

            Thread.Sleep(1001);

            // Stops build after building complete
            Assert.False(planet.StopBuilding());
        }
Example #5
0
        public void StopBuilding()
        {
            var planet = PlanetFactory.Create();

            var building = new BuildingsTest().CreateMetalMine();

            // Start building lvl 1 metal mine
            Assert.True(planet.StartBuildingBuilding(building.BuildingLevels.ElementAt(0)));
            Assert.NotNull(planet.CurrentlyBuilding);

            // Stops build
            Assert.True(planet.StopBuilding());
        }
Example #6
0
        public void CheckStartBuildingWhenLowerLvlNotBuilt()
        {
            var planet = PlanetFactory.Create();

            var building = new BuildingsTest().CreateMetalMine();

            // Tires to build lvl 2 metal mine but lvl 1 not built
            Assert.False(planet.StartBuildingBuilding(building.BuildingLevels.ElementAt(1)));
            Assert.Null(planet.CurrentlyBuilding);
            Assert.Equal(planet.BuiltBuildings.Count, 0);
        }