Example #1
0
        public MagicalProjectile(MagicalProjectile copy)
            : base(copy)
        {
            myEffect = copy.myEffect;
            myColour = copy.myColour;

            myHit     = copy.myHit;
            myHitTime = copy.myHitTime;
        }
Example #2
0
            public Spark(MagicalProjectile projectile, double maxSpeed = 1.0)
            {
                OriginX = projectile.OriginX + Tools.Random() * 0.5 - 0.25;
                OriginY = projectile.OriginY + Tools.Random() * 0.5 - 0.25;

                double speed = Tools.Random() * maxSpeed;
                double angle = Tools.Random() * Math.PI * 2.0;

                myVelocity = new Vector2d(Math.Cos(angle) * speed, Math.Sin(angle) * speed);
                myColour   = new Color4
                {
                    R = Math.Min(projectile.myColour.R + 0.5f * (float)Tools.Random(), 1.0f),
                    G = Math.Min(projectile.myColour.G + 0.5f * (float)Tools.Random(), 1.0f),
                    B = Math.Min(projectile.myColour.B + 0.5f * (float)Tools.Random(), 1.0f),
                    A = 1.0f
                };
            }