Example #1
0
        private void HandleObjectPlacement()
        {
            RaycastHit   hitInfo;
            Ray          rayHover = _camera.ScreenPointToRay(Input.mousePosition);
            GridPosition selectedObjectGridPosition;

            if (Physics.Raycast(rayHover, out hitInfo))
            {
                selectedObjectGridPosition = _grid.GetNearestPointOnGrid(hitInfo.point);
                _isPositionValid           = _grid.CheckIfGridPositionIsValid(selectedObjectGridPosition);

                _selectedObject.transform.position = selectedObjectGridPosition.Position;
                _selectedObject.SetVisability(_isPositionValid);

                if (Input.GetMouseButtonDown(0))
                {
                    if (_isPositionValid)
                    {
                        ICommand command = new PlaceLevelObjectCommand(_objectToPlace, selectedObjectGridPosition, _grid);
                        CommandInvoker.AddCommand(command);
                    }
                }

                if (Input.GetMouseButtonDown(1))
                {
                    LevelObject objectToDelete = hitInfo.collider.transform.GetComponent <LevelObject>();
                    if (objectToDelete != null)
                    {
                        ICommand command = new DeleteLevelObjectCommand(
                            objectToDelete,
                            _grid.GetNearestPointOnGrid(objectToDelete.transform.position),
                            _grid);

                        CommandInvoker.AddCommand(command);
                    }
                }
            }
        }
Example #2
0
 private void CreatePlacerPointer()
 {
     _selectedObject = Instantiate(_objectToPlace, transform.position, Quaternion.identity, transform);
     _selectedObject.SetTransparency(true);
     _selectedObject.GetComponent <Collider>().enabled = false;
 }