Example #1
0
 public void setTarget(ActiveGameObject targ)
 {
     target = targ;
     aggressive = true;
 }
Example #2
0
        private void init()
        {
            velocity = new Vector2();
            target = null;
            activeCommand = null;
            aggressive = false;
            pursue = false;

            engine = (Engine)((UnitType)Type).Engine.create();
        }
Example #3
0
 public void idle()
 {
     target = null;
     state = UnitState.IDLE;
 }