Example #1
0
        public void sellBagOfIceCubes(Player player)
        {
            int userInput;

            do
            {
                Console.WriteLine("");
                Console.WriteLine($"How many bags of ice cubes would you like to buy? You currently have ${player.wallet.cash}.00 to spend");
                // int userInput = int.Parse(Console.ReadLine());
            } while (!int.TryParse(Console.ReadLine(), out userInput));

            int totalIceCubesCost = priceBagOfIceCubes * userInput;

            if (player.wallet.cash >= priceBagOfIceCubes)
            {
                Console.WriteLine($"You are buying {userInput} bag(s) of ice cubes, for a total price of {totalIceCubesCost}");
                player.wallet.cash -= totalIceCubesCost;
                Console.WriteLine($"You now have {player.wallet.cash} in your wallet");
                for (int i = 0; i < userInput; i++)
                {
                    IceCube ice = new IceCube();
                    player.inventory.iceCubes.Add(new IceCube());
                }
                Console.WriteLine($"You've added {userInput} bags of ice to your inventory");
            }
            else
            {
                Console.WriteLine(" You don't have enough money for that, please try a different amount.");
                sellBagOfIceCubes(player);
            }
        }
 public void AddIceCubeInv(Player player, double iceCubeAmountPrompt)
 {
     for (int i = 0; i < iceCubeAmountPrompt; i++)
     {
         IceCube iceCube = new IceCube();
         player.inventory.iceCubes.Add(iceCube);
     }
 }
Example #3
0
 public void AddIceCubesToInventory(int numberOfIceCubes)
 {
     for (int i = 0; i < numberOfIceCubes; i++)
     {
         IceCube iceCube = new IceCube();
         iceCubes.Add(iceCube);
     }
 }