public void UpdateEndOfDay() { players[playerCounter % 2].UpdateTotal(GameStore.cashSpent); if (players[playerCounter % 2].totalProfit > 0) { players[playerCounter % 2].myGrubs += players[playerCounter % 2].dailyProfit; } UserInterface.DailySummary(gameCounter + 1, players[playerCounter % 2].dailyProfit, players[playerCounter % 2].totalProfit); CounterChecker(); players[playerCounter % 2].ResetDaily(); GameStore.CashSpentReset(); if (multiPlayer) { playerCounter++; UserInterface.WhoseTurn(players[playerCounter % 2].myName); } Console.Clear(); GamePlay(); }