public RandomListNode CopyRandomList_(RandomListNode head)
        {
            if (head == null)
            {
                return(null);
            }
            RandomListNode current = head;

            while (current != null)
            {
                RandomListNode temp = current.next;
                current.next      = new RandomListNode(current.label);
                current.next.next = temp;
                current           = temp;
            }
            current = head;
            RandomListNode res = head.next;

            while (current != null)
            {
                if (current.random != null)
                {
                    current.next.random = current.random.next;
                }
                current = current.next.next;
            }
            current = head;
            while (current.next != null)
            {
                RandomListNode temp = current.next;
                current.next = current.next.next;
                current      = temp;
            }
            return(res);
        }
        public RandomListNode CopyRandomList(RandomListNode head)
        {
            if (head == null)
            {
                return(null);
            }
            RandomListNode current_old = head;
            RandomListNode start_new   = new RandomListNode(head.label);
            RandomListNode current_new = start_new;
            Dictionary <RandomListNode, RandomListNode> dic = new Dictionary <RandomListNode, RandomListNode>();

            dic.Add(start_new, head);
            while (current_old != null)
            {
                current_old = current_old.next;
                if (current_old != null)
                {
                    current_new.next = new RandomListNode(current_old.label);
                    current_new      = current_new.next;
                    dic.Add(current_old, current_new);
                }
            }
            current_new = start_new;
            current_old = head;
            while (current_old != null)
            {
                current_new.random = dic[current_old.random];
                current_old        = current_old.next;
                current_new        = current_new.next;
            }
            return(start_new);
        }