public WaitingMessage() { _hideAfterCurrentAnimationCycleComplete = false; _position = Vector2.Zero; _animationEngine = new ColourAnimationEngine(this); _animationEngine.KeyframeCompletionHandler = HandleAnimationFrameCompletion; }
protected virtual Serializer Deserialize(Serializer serializer) { MappingName = serializer.GetDataItem<string>("texture"); Frame = serializer.GetDataItem<Rectangle>("frame"); Origin = serializer.GetDataItem<Vector2>("origin"); DisplayPosition = serializer.GetDataItem<Vector2>("display-position"); Visible = serializer.GetDataItem<bool>("visible"); Scale = serializer.GetDataItem<float>("scale"); Rotation = serializer.GetDataItem<float>("rotation"); Tint = serializer.GetDataItem<Color>("tint"); AnimationEngine = null; switch (serializer.GetDataItem<string>("engine-type")) { case "colour": AnimationEngine = new ColourAnimationEngine(this); WireUpAnimationEngineHooks(); serializer.KnownSerializedObjects.Add(AnimationEngine); AnimationEngine = serializer.GetDataItem<ColourAnimationEngine>("animation-engine"); break; case "transform": AnimationEngine = new TransformationAnimationEngine(this); WireUpAnimationEngineHooks(); serializer.KnownSerializedObjects.Add(AnimationEngine); AnimationEngine = serializer.GetDataItem<TransformationAnimationEngine>("animation-engine"); break; } TextureManager.AddManagedObject(this); return serializer; }
public void RunPopupSequence(string sequenceName, bool hideWhenAnimationComplete) { Visible = true; _hideWhenAnimationComplete = hideWhenAnimationComplete; switch (AnimationDataManager.Sequences[sequenceName].SequenceType) { case AnimationSequence.AnimationSequenceType.Transformation: if (!(AnimationEngine is TransformationAnimationEngine)) { AnimationEngine = new TransformationAnimationEngine(this); } break; case AnimationSequence.AnimationSequenceType.Colour: if (!(AnimationEngine is ColourAnimationEngine)) { AnimationEngine = new ColourAnimationEngine(this); } break; } WireUpAnimationEngineHooks(); AnimationEngine.Sequence = AnimationDataManager.Sequences[sequenceName]; }